How much damage does each tool do?

Solution 1:

The damage charts can be located here but I cropped them for you.

Mobs' health is measured in 'hearts', just like the player's. Chickens have 2 hearts; sheep have 4; cows, squids and pigs have 5; spiders/cave spiders have 8; skeletons, creepers, blazes, tamed wolves zombie pigmen, and zombies have 10; Ghasts have only 5 hearts. Wild wolves have 4 hearts. Slimes and magma cubes react differently to damage. Their health depends on their size.

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Any tool not listed above (hoe's, shears etc.) will do normal "fist" damage when used.

Critical hits are as following:

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Solution 2:

In 1.8 or earlier versions, tool damage bonuses are:

  • Swords (4 for wooden or golden, +1 for stone, +2 for iron, +3 for diamond)
  • Axes (3 for wooden or golden, +1 for stone, +2 for iron, +3 for diamond)
  • Pickaxes (2 for wooden or golden, +1 for stone, +2 for iron, +3 for diamond)
  • Spades (1 for wooden or golden, +1 for stone, +2 for iron, +3 for diamond)
  • Hoes (N/A)

    Note: They also receive +1 from initial attack strength.

    So for a diamond sword you will deal 4 hearts of damage if the hit is not critical.
    Note that critical hits deal +50% more damage than usual ones.

    In 1.9, tools also have a cooldown, which prevents you from hitting too often (even if the cooldown is short; see here for more details.) Also, axes deal +2 damage than previous versions, more than swords, but the cooldown for them is big, and they are damaged 2 durability points per hit, rather than swords. Except for axes, tool damages are the same as in 1.8.

Solution 3:

Java Edition 1.9 or later:

  • None: 1
  • Wooden Sword: 4, cooldown of 0.63 seconds
  • Golden Sword: 4, cooldown of 0.63 seconds
  • Stone Sword: 5, cooldown of 0.63 seconds
  • Iron Sword: 6, cooldown of 0.63 seconds
  • Diamond Sword: 7, cooldown of 0.63 seconds
  • Netherite Sword (1.16 or later): 8, cooldown of 0.63 seconds
  • Wooden Axe: 7, cooldown of 1.25 seconds
  • Golden Axe: 7, cooldown of 1 second
  • Stone Axe: 9, cooldown of 1.25 seconds
  • Iron Axe: 9, cooldown of 1.11 seconds
  • Diamond Axe: 9, cooldown of 1 second
  • Netherite Axe (1.16 or later): 10, cooldown of 1 second
  • Wooden Pickaxe: 2, cooldown of 0.83 seconds
  • Golden Pickaxe: 2, cooldown of 0.83 seconds
  • Stone Pickaxe: 3, cooldown of 0.83 seconds
  • Iron Pickaxe: 4, cooldown of 0.83 seconds
  • Diamond Pickaxe: 5, cooldown of 0.83 seconds
  • Netherite Pickaxe (1.16 or later): 6, cooldown of 0.83 seconds
  • Wooden Shovel: 2.5, cooldown of 1 second
  • Golden Shovel: 2.5, cooldown of 1 second
  • Stone Shovel: 3.5, cooldown of 1 second
  • Iron Shovel: 4.5, cooldown of 1 second
  • Diamond Shovel: 5.5, cooldown of 1 second
  • Netherite Shovel (1.16 or later): 6.5, cooldown of 1 second
  • Wooden Hoe: 1, cooldown of 1 second
  • Golden Hoe: 1, cooldown of 1 second
  • Stone Hoe: 1, cooldown of 0.5 seconds
  • Iron Hoe: 1, cooldown of 0.33 seconds
  • Diamond Hoe: 1, cooldown of 0.25 seconds
  • Netherite Hoe (1.16 or later): 1, cooldown of 0.25 seconds
  • Trident: 9, cooldown of 0.91 seconds

Java Edition 1.8 or earlier or Bedrock Edition

  • None: 2
  • Wooden Sword: 5
  • Golden Sword: 5
  • Stone Sword: 6
  • Iron Sword: 7
  • Diamond Sword: 8
  • Netherite Sword (Bedrock Edition): 9
  • Wooden Axe: 4
  • Golden Axe: 4
  • Stone Axe: 5
  • Iron Axe: 6
  • Diamond Axe: 7
  • Netherite Axe (Bedrock Edition): 8
  • Wooden Pickaxe: 2
  • Golden Pickaxe: 2
  • Stone Pickaxe: 3
  • Iron Pickaxe: 4
  • Diamond Pickaxe: 5
  • Netherite Pickaxe (Bedrock Edition): 6
  • Wooden Shovel: 2
  • Golden Shovel: 2
  • Stone Shovel: 3
  • Iron Shovel: 4
  • Diamond Shovel: 5
  • Netherite Shovel (Bedrock Edition): 6
  • Wooden Hoe: 2
  • Golden Hoe: 2
  • Stone Hoe: 3
  • Iron Hoe: 4
  • Diamond Hoe: 5
  • Netherite Hoe: 6
  • Trident (Bedrock Edition): 9

Java Edition Combat Test 8c

  • None: 2
  • Wooden Sword: 4, cooldown of 0.33 seconds
  • Golden Sword: 4, cooldown of 0.33 seconds
  • Stone Sword, 4, cooldown of 0.33 seconds
  • Iron Sword: 5, cooldown of 0.33 seconds
  • Diamond Sword: 6, cooldown of 0.33 seconds
  • Netherite sword: 7, cooldown of 0.33 seconds
  • Wooden Axe: 5, cooldown of 0.5 seconds
  • Golden Axe: 5, cooldown of 0.5 seconds
  • Stone Axe: 5, cooldown of 0.5 seconds
  • Iron Axe 6, cooldown of 0.5 seconds
  • Diamond Axe: 7, cooldown of 0.5 seconds
  • Netherite Axe: 8, cooldown of 0.5 seconds
  • Wooden Pickaxe: 3, cooldown of 0.4 seconds
  • Golden Pickaxe: 3, cooldown of 0.4 seconds
  • Stone Pickaxe: 3, cooldown of 0.4 seconds
  • Iron Pickaxe: 4, cooldown of 0.4 seconds
  • Diamond Pickaxe: 5, cooldown of 0.4 seconds
  • Netherite Pickaxe: 6, cooldown of 0.4 seconds
  • Wooden Shovel: 2, cooldown of 0.5 seconds
  • Golden Shovel: 2, cooldown of 0.5 seconds
  • Stone Shovel: 2, cooldown of 0.5 seconds
  • Iron Shovel: 3, cooldown of 0.5 seconds
  • Diamond Shovel: 4, cooldown of 0.5 seconds
  • Netherite Shovel: 5, cooldown of 0.5 seconds
  • Wooden Hoe: 2, cooldown of 0.5 seconds
  • Golden Hoe: 2, cooldown of 0.29 seconds
  • Stone Hoe: 2, cooldown of 0.4 seconds
  • Iron Hoe: 3, cooldown of 0.33 seconds
  • Diamond Hoe: 3, cooldown of 0.29 seconds
  • Netherite Hoe: 4, cooldown of 0.29 seconds
  • Trident: 7, cooldown of 0.5 seconds

Reach in Java Edition Combat Test 8c

  • Sword: 3
  • Axe: 2.5
  • Pickaxe: 2.5
  • Shovel: 2.5
  • Hoe: 2.5