how does array[100] = {0} set the entire array to 0?

It's not magic.

The behavior of this code in C is described in section 6.7.8.21 of the C specification (online draft of C spec): for the elements that don't have a specified value, the compiler initializes pointers to NULL and arithmetic types to zero (and recursively applies this to aggregates).

The behavior of this code in C++ is described in section 8.5.1.7 of the C++ specification (online draft of C++ spec): the compiler aggregate-initializes the elements that don't have a specified value.

Also, note that in C++ (but not C), you can use an empty initializer list, causing the compiler to aggregate-initialize all of the elements of the array:

char array[100] = {};

As for what sort of code the compiler might generate when you do this, take a look at this question: Strange assembly from array 0-initialization


Implementation is up to compiler developers.

If your question is "what will happen with such declaration" - compiler will set first array element to the value you've provided (0) and all others will be set to zero because it is a default value for omitted array elements.


If your compiler is GCC you can also use following syntax:

int array[256] = {[0 ... 255] = 0};

Please look at http://gcc.gnu.org/onlinedocs/gcc-4.1.2/gcc/Designated-Inits.html#Designated-Inits, and note that this is a compiler-specific feature.


It depends where you put this initialisation.

If the array is static as in

char array[100] = {0};

int main(void)
{
...
}

then it is the compiler that reserves the 100 0 bytes in the data segement of the program. In this case you could have omitted the initialiser.

If your array is auto, then it is another story.

int foo(void)
{
char array[100] = {0};
...
}

In this case at every call of the function foo you will have a hidden memset.

The code above is equivalent to

int foo(void)
{ 
char array[100];

memset(array, 0, sizeof(array));
....
}

and if you omit the initializer your array will contain random data (the data of the stack).

If your local array is declared static like in

int foo(void)
{ 
static char array[100] = {0};
...
}

then it is technically the same case as the first one.