Unloading the Assembly loaded with Assembly.LoadFrom()
I need to check the time amount to run GetTypes() after loading the dll. The code is as follows.
Assembly assem = Assembly.LoadFrom(file);
sw = Stopwatch.StartNew();
var types1 = assem.GetTypes();
sw.Stop();
double time1 = sw.Elapsed.TotalMilliseconds;
I'd like to unload and reload the dll to check the time to spend in running GetTypes() again.
- How can I unload it?
assem = null
is good enough? - Is there an explicit way to call garbage collector to reclaim the resource allocated to assem?
Can you use another AppDomain?
AppDomain dom = AppDomain.CreateDomain("some");
AssemblyName assemblyName = new AssemblyName();
assemblyName.CodeBase = pathToAssembly;
Assembly assembly = dom.Load(assemblyName);
Type [] types = assembly.GetTypes();
AppDomain.Unload(dom);
Instead of using LoadFrom()
or LoadFile()
you can use Load
with File.ReadAllBytes()
. With this it does not use the assembly file but will read it and use read data.
Your code will then look like
Assembly assem = Assembly.Load(File.ReadAllBytes(filePath));
sw = Stopwatch.StartNew();
var types1 = assem.GetTypes();
sw.Stop();
double time1 = sw.Elapsed.TotalMilliseconds;
From here We cannot unload the file unless all the domains contained by it are unloaded.
Hope this helps.:)