How do I store and retrieve a blob from sqlite?

Solution 1:

Here's how you can do it in C#:

class Program
{
    static void Main(string[] args)
    {
        if (File.Exists("test.db3"))
        {
            File.Delete("test.db3");
        }
        using (var connection = new SQLiteConnection("Data Source=test.db3;Version=3"))
        using (var command = new SQLiteCommand("CREATE TABLE PHOTOS(ID INTEGER PRIMARY KEY AUTOINCREMENT, PHOTO BLOB)", connection))
        {
            connection.Open();
            command.ExecuteNonQuery();

            byte[] photo = new byte[] { 1, 2, 3, 4, 5 };

            command.CommandText = "INSERT INTO PHOTOS (PHOTO) VALUES (@photo)";
            command.Parameters.Add("@photo", DbType.Binary, 20).Value = photo;
            command.ExecuteNonQuery();

            command.CommandText = "SELECT PHOTO FROM PHOTOS WHERE ID = 1";
            using (var reader = command.ExecuteReader())
            {
                while (reader.Read())
                {
                    byte[] buffer = GetBytes(reader);
                }
            }

        }
    }

    static byte[] GetBytes(SQLiteDataReader reader)
    {
        const int CHUNK_SIZE = 2 * 1024;
        byte[] buffer = new byte[CHUNK_SIZE];
        long bytesRead;
        long fieldOffset = 0;
        using (MemoryStream stream = new MemoryStream())
        {
            while ((bytesRead = reader.GetBytes(0, fieldOffset, buffer, 0, buffer.Length)) > 0)
            {
                stream.Write(buffer, 0, (int)bytesRead);
                fieldOffset += bytesRead;
            }
            return stream.ToArray();
        }
    }
}

Solution 2:

This worked fine for me (C#):

byte[] iconBytes = null;
using (var dbConnection = new SQLiteConnection(DataSource))
{
    dbConnection.Open();
    using (var transaction = dbConnection.BeginTransaction())
    {
        using (var command = new SQLiteCommand(dbConnection))
        {
            command.CommandText = "SELECT icon FROM my_table";

            using (var reader = command.ExecuteReader())
            {
                while (reader.Read())
                {
                    if (reader["icon"] != null && !Convert.IsDBNull(reader["icon"]))
                    {
                        iconBytes = (byte[]) reader["icon"];
                    }
                }
            }
        }
        transaction.Commit();
    }
}

No need for chunking. Just cast to a byte array.