Show ImageView programmatically

Solution 1:

//LinearLayOut Setup
LinearLayout linearLayout= new LinearLayout(this);
linearLayout.setOrientation(LinearLayout.VERTICAL);

linearLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT,
LayoutParams.MATCH_PARENT));

//ImageView Setup
ImageView imageView = new ImageView(this);

//setting image resource
imageView.setImageResource(R.drawable.play);

//setting image position
imageView.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, 
LayoutParams.WRAP_CONTENT));

//adding view to layout
linearLayout.addView(imageView);
//make visible to program
setContentView(linearLayout);

Solution 2:

int id = getResources().getIdentifier("gameover", "drawable", getPackageName());
ImageView imageView = new ImageView(this);
LinearLayout.LayoutParams vp = 
    new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT, 
                    LayoutParams.WRAP_CONTENT);
imageView.setLayoutParams(vp);        
imageView.setImageResource(id);        
someLinearLayout.addView(imageView); 

Solution 3:

If you add to RelativeLayout, don't forget to set imageView's position. For instance:

RelativeLayout.LayoutParams lp = new RelativeLayout.LayoutParams(200, 200);
lp.addRule(RelativeLayout.CENTER_IN_PARENT); // A position in layout.
ImageView imageView = new ImageView(this); // initialize ImageView
imageView.setLayoutParams(lp);
// imageView.setScaleType(ImageView.ScaleType.FIT_CENTER);
imageView.setImageResource(R.drawable.photo);
RelativeLayout layout = (RelativeLayout) findViewById(R.id.layout);
layout.addView(imageView);