Show ImageView programmatically
Solution 1:
//LinearLayOut Setup
LinearLayout linearLayout= new LinearLayout(this);
linearLayout.setOrientation(LinearLayout.VERTICAL);
linearLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT,
LayoutParams.MATCH_PARENT));
//ImageView Setup
ImageView imageView = new ImageView(this);
//setting image resource
imageView.setImageResource(R.drawable.play);
//setting image position
imageView.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT,
LayoutParams.WRAP_CONTENT));
//adding view to layout
linearLayout.addView(imageView);
//make visible to program
setContentView(linearLayout);
Solution 2:
int id = getResources().getIdentifier("gameover", "drawable", getPackageName());
ImageView imageView = new ImageView(this);
LinearLayout.LayoutParams vp =
new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,
LayoutParams.WRAP_CONTENT);
imageView.setLayoutParams(vp);
imageView.setImageResource(id);
someLinearLayout.addView(imageView);
Solution 3:
If you add to RelativeLayout, don't forget to set imageView's position. For instance:
RelativeLayout.LayoutParams lp = new RelativeLayout.LayoutParams(200, 200);
lp.addRule(RelativeLayout.CENTER_IN_PARENT); // A position in layout.
ImageView imageView = new ImageView(this); // initialize ImageView
imageView.setLayoutParams(lp);
// imageView.setScaleType(ImageView.ScaleType.FIT_CENTER);
imageView.setImageResource(R.drawable.photo);
RelativeLayout layout = (RelativeLayout) findViewById(R.id.layout);
layout.addView(imageView);