Maximum size of an Array in Javascript

Solution 1:

The maximum length until "it gets sluggish" is totally dependent on your target machine and your actual code, so you'll need to test on that (those) platform(s) to see what is acceptable.

However, the maximum length of an array according to the ECMA-262 5th Edition specification is bound by an unsigned 32-bit integer due to the ToUint32 abstract operation, so the longest possible array could have 232-1 = 4,294,967,295 = 4.29 billion elements.

Solution 2:

No need to trim the array, simply address it as a circular buffer (index % maxlen). This will ensure it never goes over the limit (implementing a circular buffer means that once you get to the end you wrap around to the beginning again - not possible to overrun the end of the array).

For example:

var container = new Array ();
var maxlen = 100;
var index = 0;

// 'store' 1538 items (only the last 'maxlen' items are kept)
for (var i=0; i<1538; i++) {
   container [index++ % maxlen] = "storing" + i;
}

// get element at index 11 (you want the 11th item in the array)
eleventh = container [(index + 11) % maxlen];

// get element at index 11 (you want the 11th item in the array)
thirtyfifth = container [(index + 35) % maxlen];

// print out all 100 elements that we have left in the array, note
// that it doesn't matter if we address past 100 - circular buffer
// so we'll simply get back to the beginning if we do that.
for (i=0; i<200; i++) {
   document.write (container[(index + i) % maxlen] + "<br>\n");
}

Solution 3:

Like @maerics said, your target machine and browser will determine performance.

But for some real world numbers, on my 2017 enterprise Chromebook, running the operation:

console.time();
Array(x).fill(0).filter(x => x < 6).length
console.timeEnd();
  • x=5e4 takes 16ms, good enough for 60fps
  • x=4e6 takes 250ms, which is noticeable but not a big deal
  • x=3e7 takes 1300ms, which is pretty bad
  • x=4e7 takes 11000ms and allocates an extra 2.5GB of memory

So around 30 million elements is a hard upper limit, because the javascript VM falls off a cliff at 40 million elements and will probably crash the process.


EDIT: In the code above, I'm actually filling the array with elements and looping over them, simulating the minimum of what an app might want to do with an array. If you just run Array(2**32-1) you're creating a sparse array that's closer to an empty JavaScript object with a length, like {length: 4294967295}. If you actually tried to use all those 4 billion elements, you'll definitely crash the javascript process.