Change default app.config at runtime
I have the following problem:
We have an application that loads modules (add ons). These modules might need entries in the app.config (e.g. WCF configuration). Because the modules are loaded dynamically, I don't want to have these entries in the app.config file of my application.
What I would like to do is the following:
- Create a new app.config in memory that incorporates the config sections from the modules
- Tell my application to use that new app.config
Note: I do not want to overwrite the default app.config!
It should work transparently, so that for example ConfigurationManager.AppSettings
uses that new file.
During my evaluation of this problem, I came up with the same solution as is provided here: Reload app.config with nunit.
Unfortunately, it doesn't seem to do anything, because I still get the data from the normal app.config.
I used this code to test it:
Console.WriteLine(ConfigurationManager.AppSettings["SettingA"]);
Console.WriteLine(Settings.Default.Setting);
var combinedConfig = string.Format(CONFIG2, CONFIG);
var tempFileName = Path.GetTempFileName();
using (var writer = new StreamWriter(tempFileName))
{
writer.Write(combinedConfig);
}
using(AppConfig.Change(tempFileName))
{
Console.WriteLine(ConfigurationManager.AppSettings["SettingA"]);
Console.WriteLine(Settings.Default.Setting);
}
It prints the same values twices, although combinedConfig
contains other values than the normal app.config.
The hack in the linked question works if it is used before the configuration system is used the first time. After that, it doesn't work any more.
The reason:
There exists a class ClientConfigPaths
that caches the paths. So, even after changing the path with SetData
, it is not re-read, because there already exist cached values. The solution is to remove these, too:
using System;
using System.Configuration;
using System.Linq;
using System.Reflection;
public abstract class AppConfig : IDisposable
{
public static AppConfig Change(string path)
{
return new ChangeAppConfig(path);
}
public abstract void Dispose();
private class ChangeAppConfig : AppConfig
{
private readonly string oldConfig =
AppDomain.CurrentDomain.GetData("APP_CONFIG_FILE").ToString();
private bool disposedValue;
public ChangeAppConfig(string path)
{
AppDomain.CurrentDomain.SetData("APP_CONFIG_FILE", path);
ResetConfigMechanism();
}
public override void Dispose()
{
if (!disposedValue)
{
AppDomain.CurrentDomain.SetData("APP_CONFIG_FILE", oldConfig);
ResetConfigMechanism();
disposedValue = true;
}
GC.SuppressFinalize(this);
}
private static void ResetConfigMechanism()
{
typeof(ConfigurationManager)
.GetField("s_initState", BindingFlags.NonPublic |
BindingFlags.Static)
.SetValue(null, 0);
typeof(ConfigurationManager)
.GetField("s_configSystem", BindingFlags.NonPublic |
BindingFlags.Static)
.SetValue(null, null);
typeof(ConfigurationManager)
.Assembly.GetTypes()
.Where(x => x.FullName ==
"System.Configuration.ClientConfigPaths")
.First()
.GetField("s_current", BindingFlags.NonPublic |
BindingFlags.Static)
.SetValue(null, null);
}
}
}
Usage is like this:
// the default app.config is used.
using(AppConfig.Change(tempFileName))
{
// the app.config in tempFileName is used
}
// the default app.config is used.
If you want to change the used app.config for the whole runtime of your application, simply put AppConfig.Change(tempFileName)
without the using somewhere at the start of your application.
You can try to use Configuration and Add ConfigurationSection on runtime
Configuration applicationConfiguration = ConfigurationManager.OpenMappedExeConfiguration(
new ExeConfigurationFileMap(){ExeConfigFilename = path_to_your_config,
ConfigurationUserLevel.None
);
applicationConfiguration.Sections.Add("section",new YourSection())
applicationConfiguration.Save(ConfigurationSaveMode.Full,true);
EDIT: Here is solution based on reflection (not very nice though)
Create class derived from IInternalConfigSystem
public class ConfigeSystem: IInternalConfigSystem
{
public NameValueCollection Settings = new NameValueCollection();
#region Implementation of IInternalConfigSystem
public object GetSection(string configKey)
{
return Settings;
}
public void RefreshConfig(string sectionName)
{
//throw new NotImplementedException();
}
public bool SupportsUserConfig { get; private set; }
#endregion
}
then via reflection set it to private field in ConfigurationManager
ConfigeSystem configSystem = new ConfigeSystem();
configSystem.Settings.Add("s1","S");
Type type = typeof(ConfigurationManager);
FieldInfo info = type.GetField("s_configSystem", BindingFlags.NonPublic | BindingFlags.Static);
info.SetValue(null, configSystem);
bool res = ConfigurationManager.AppSettings["s1"] == "S"; // return true
@Daniel solution works OK.
A similar solution with more explanation is in c-sharp corner.
For completeness I'd like to share my version: with using
, and the bit flags abbreviated.
using System;//AppDomain
using System.Linq;//Where
using System.Configuration;//app.config
using System.Reflection;//BindingFlags
/// <summary>
/// Use your own App.Config file instead of the default.
/// </summary>
/// <param name="NewAppConfigFullPathName"></param>
public static void ChangeAppConfig(string NewAppConfigFullPathName)
{
AppDomain.CurrentDomain.SetData("APP_CONFIG_FILE", NewAppConfigFullPathName);
ResetConfigMechanism();
return;
}
/// <summary>
/// Remove cached values from ClientConfigPaths.
/// Call this after changing path to App.Config.
/// </summary>
private static void ResetConfigMechanism()
{
BindingFlags Flags = BindingFlags.NonPublic | BindingFlags.Static;
typeof(ConfigurationManager)
.GetField("s_initState", Flags)
.SetValue(null, 0);
typeof(ConfigurationManager)
.GetField("s_configSystem", Flags)
.SetValue(null, null);
typeof(ConfigurationManager)
.Assembly.GetTypes()
.Where(x => x.FullName == "System.Configuration.ClientConfigPaths")
.First()
.GetField("s_current", Flags)
.SetValue(null, null);
return;
}