What languages are Windows, Mac OS X and Linux written in?
- Windows: C++, kernel is in C
- Mac: Objective C, kernel is in C (IO PnP subsystem is Embedded C++)
- Linux: Most things are in C, many userland apps are in Python, KDE is all C++
All kernels will use some assembly code as well.
Linux: C. Some parts in assembly.
[...] It's mostly in C, but most people wouldn't call what I write C. It uses every conceivable feature of the 386 I could find, as it was also a project to teach me about the 386. As already mentioned, it uses a MMU, for both paging (not to disk yet) and segmentation. It's the segmentation that makes it REALLY 386 dependent (every task has a 64Mb segment for code & data - max 64 tasks in 4Gb. Anybody who needs more than 64Mb/task - tough cookies). [...] Some of my "C"-files (specifically mm.c) are almost as much assembler as C. [...] Unlike minix, I also happen to LIKE interrupts, so interrupts are handled without trying to hide the reason behind them. (Source)
Mac OS X: Cocoa mostly in Objective-C. Kernel written in C, some parts in assembly.
Mac OS X, at the kernel layer, is mostly an older, free operating system called BSD (specifically, it’s Darwin, a sort of hybrid of BSD, Mach, and a few other things)... almost entirely C, with a bit of assembler thrown in. (Source)
Much of Cocoa is implemented in Objective-C, an object-oriented language that is compiled to run at incredible speed, yet employes a truly dynamic runtime making it uniquely flexible. Because Objective-C is a superset of C, it is easy to mix C and even C++ into your Cocoa applications. (Source)
Windows: C, C++, C#. Some parts in assembler.
We use almost entirely C, C++, and C# for Windows. Some areas of code are hand tuned/hand written assembly. (Source)
Unix: C. Some parts in assembly. (Source)
Mac OS X uses large amounts of C++ inside some libraries, but it isn't exposed as they're afraid of the ABI breaking.