How many waves do I have to survive to get an increase in galactic readiness?

I was playing around a bit in multiplayer mode alone in a private game to try out some stuff and noticed that I don't get any improvement in galactic readiness if I fail in one of the early waves.

So I wondered how many waves I do have to survive to get some increase to galactic readiness? I assume that I only get the full bonus if I finish all waves, but from which wave on do I at least get a partial bonus? And how much of the maximum bonus do I get at each possible step?

I did a quick experiment myself and didn't get anything for dying during the third wave, so there seems to be some minimum requirement before you get any increase in galactic readiness.


Solution 1:

Completing objective levels will raise your readiness.

Solution 2:

ME3 Multiplayer Galactic Readiness Galaxy At War points / percentage increase mechanics per match / wave

These options does not affect galactic readiness points

  • Bronze or Silver or Gold or Platinum or Any Difficulty.
  • Reaper or Cerberus or Geth or Collector or Random Enemy.
  • When you quit a mission or get kicked out (90 seconds idle in a public match) of a mission then you don't get any points, xp or credits.
  • When your team dies, you get points for completed objectives, XP and credits.

Random map

  • Gives points to all sectors (max = 3 x 5 = 15 points per match).
  • +1 for every completed objective.

6th wave strategy (team death after completing objective in wave 6)

It takes 6 waves easy to get first 2 points and 5 tougher waves to get the last point.

  • PROS: fast killing because of easy enemies in early waves.
  • CONS: In a public match, it may be difficult to get your team killed after completing the objective of the 6th wave.

Specific map

  • Gives points to map-specific sector (max = 7 points per match).
  • +1 after 3rd wave objective.
  • +2 after 6th wave objective.
  • +4 after 10th wave objective.