React Native : Error: Duplicate resources - Android
I was trying to create a release apk file from Android but when I create a release apk with PNG image I'm getting Duplicate Resource
error. Initially I thought this is happening because I made a mistake in the existing project but when I created a new project with a single Image
component itself I'm getting the Duplicate Resource
error. Here are the steps I followed
- Create a app -
react-native init demo
- Create a assets folder in the project root folder.
- Add a
PNG
image inside the assets folder. - Now implement the
Image
component with the abovePNG
image. -
Now bundle it using the cmd
react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res/
Then generate release apk using
Generate Signed APK
fromAndroid Studio
.
This will throw the following error:
[drawable-mdpi-v4/assets_mario] /Users/jeffreyrajan/Tutorials/RN/errorCheck/android/app/src/main/res/drawable-mdpi/assets_mario.png [drawable-mdpi-v4/assets_mario] /Users/jeffreyrajan/Tutorials/RN/errorCheck/android/app/build/generated/res/react/release/drawable-mdpi-v4/assets_mario.png: Error: Duplicate resources
:app:mergeReleaseResources FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:mergeReleaseResources'.
> [drawable-mdpi-v4/assets_mario] /Users/jeffreyrajan/Tutorials/RN/errorCheck/android/app/src/main/res/drawable-mdpi/assets_mario.png [drawable-mdpi-v4/assets_mario] /Users/jeffreyrajan/Tutorials/RN/errorCheck/android/app/build/generated/res/react/release/drawable-mdpi-v4/assets_mario.png: Error: Duplicate resources
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 22s
Note: When you generate a release apk
without any PNG image you will not get any error, it will create you the release apk
.
Here are the other files code.
App.js
import React, {Component} from 'react';
import {Platform, StyleSheet, Image, View} from 'react-native';
export default class App extends Component {
render() {
return (
<View style={styles.container}>
<Image source={require('./assets/mario.png')} />
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1
},
welcome: {
fontSize: 20,
textAlign: 'center',
margin: 10,
},
instructions: {
textAlign: 'center',
color: '#333333',
marginBottom: 5,
},
});
package.json
{
"name": "errorCheck",
"version": "0.0.1",
"private": true,
"scripts": {
"start": "node node_modules/react-native/local-cli/cli.js start",
"test": "jest"
},
"dependencies": {
"react": "16.6.0-alpha.8af6728",
"react-native": "0.57.4"
},
"devDependencies": {
"babel-jest": "23.6.0",
"jest": "23.6.0",
"metro-react-native-babel-preset": "0.49.0",
"react-test-renderer": "16.6.0-alpha.8af6728"
},
"jest": {
"preset": "react-native"
}
}
Any solution for this?
Update:
Here are the other details
classpath 'com.android.tools.build:gradle:3.1.4'
ext {
buildToolsVersion = "27.0.3"
minSdkVersion = 16
compileSdkVersion = 27
targetSdkVersion = 26
supportLibVersion = "27.1.1"
}
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip
Tried with Android Studio 3.0, 3.0.1, 3.1, 3.1.4 & 3.2
Solution 1:
(UPDATED)
This solution works for me
rm -rf ./android/app/src/main/res/drawable-*
rm -rf ./android/app/src/main/res/raw
In my case, build failed because there is a duplicated resources in my Android project (inside android folder), these two lines is necessary to remove duplicated resources, that's it.
Solution 2:
After trying a lot of solutions I found only Three solution is working. Here they are
Solution 1:
Clean the drawable
folder from the terminal using Gradle. cd
into the android
folder, then run cmd ./gradlew clean
Solution 2:
After bundling delete the drawable
folder from Android Studio
. You could find this in android/app/src/main/res/drawable
Solution 3:
PLEASE DO NOT USE SOLUTION #2, AS PROPOSED BY THE ORIGINAL AUTHOR! All packages under
node_modules
are generated, and any changes you make will be lost when thereact-native
package is reinstalled / upgraded.
In this solution you no need to delete any drawable folder. Just add the following code in the react.gradle file which you could find under node_modules/react-native/react.gradle
path
doLast {
def moveFunc = { resSuffix ->
File originalDir = file("$buildDir/generated/res/react/release/drawable-${resSuffix}");
if (originalDir.exists()) {
File destDir = file("$buildDir/../src/main/res/drawable-${resSuffix}");
ant.move(file: originalDir, tofile: destDir);
}
}
moveFunc.curry("ldpi").call()
moveFunc.curry("mdpi").call()
moveFunc.curry("hdpi").call()
moveFunc.curry("xhdpi").call()
moveFunc.curry("xxhdpi").call()
moveFunc.curry("xxxhdpi").call()
}
For reference I will add the full react.gradle file code here
import org.apache.tools.ant.taskdefs.condition.Os
def config = project.hasProperty("react") ? project.react : [];
def cliPath = config.cliPath ?: "node_modules/react-native/local-cli/cli.js"
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
def bundleCommand = config.bundleCommand ?: "bundle"
def reactRoot = file(config.root ?: "../../")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
def bundleConfig = config.bundleConfig ? "${reactRoot}/${config.bundleConfig}" : null ;
afterEvaluate {
android.applicationVariants.all { def variant ->
// Create variant and target names
def targetName = variant.name.capitalize()
def targetPath = variant.dirName
// React js bundle directories
def jsBundleDir = file("$buildDir/generated/assets/react/${targetPath}")
def resourcesDir = file("$buildDir/generated/res/react/${targetPath}")
def jsBundleFile = file("$jsBundleDir/$bundleAssetName")
// Additional node and packager commandline arguments
def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
def extraPackagerArgs = config.extraPackagerArgs ?: []
def currentBundleTask = tasks.create(
name: "bundle${targetName}JsAndAssets",
type: Exec) {
group = "react"
description = "bundle JS and assets for ${targetName}."
// Create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDir.deleteDir()
jsBundleDir.mkdirs()
resourcesDir.deleteDir()
resourcesDir.mkdirs()
}
doLast {
def moveFunc = { resSuffix ->
File originalDir = file("$buildDir/generated/res/react/release/drawable-${resSuffix}");
if (originalDir.exists()) {
File destDir = file("$buildDir/../src/main/res/drawable-${resSuffix}");
ant.move(file: originalDir, tofile: destDir);
}
}
moveFunc.curry("ldpi").call()
moveFunc.curry("mdpi").call()
moveFunc.curry("hdpi").call()
moveFunc.curry("xhdpi").call()
moveFunc.curry("xxhdpi").call()
moveFunc.curry("xxxhdpi").call()
}
// Set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDir
outputs.dir resourcesDir
// Set up the call to the react-native cli
workingDir reactRoot
// Set up dev mode
def devEnabled = !(config."devDisabledIn${targetName}"
|| targetName.toLowerCase().contains("release"))
def extraArgs = extraPackagerArgs;
if (bundleConfig) {
extraArgs = extraArgs.clone()
extraArgs.add("--config");
extraArgs.add(bundleConfig);
}
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
} else {
commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
"--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
}
enabled config."bundleIn${targetName}" ||
config."bundleIn${variant.buildType.name.capitalize()}" ?:
targetName.toLowerCase().contains("release")
}
// Expose a minimal interface on the application variant and the task itself:
variant.ext.bundleJsAndAssets = currentBundleTask
currentBundleTask.ext.generatedResFolders = files(resourcesDir).builtBy(currentBundleTask)
currentBundleTask.ext.generatedAssetsFolders = files(jsBundleDir).builtBy(currentBundleTask)
// registerGeneratedResFolders for Android plugin 3.x
if (variant.respondsTo("registerGeneratedResFolders")) {
variant.registerGeneratedResFolders(currentBundleTask.generatedResFolders)
} else {
variant.registerResGeneratingTask(currentBundleTask)
}
variant.mergeResources.dependsOn(currentBundleTask)
// packageApplication for Android plugin 3.x
def packageTask = variant.hasProperty("packageApplication")
? variant.packageApplication
: tasks.findByName("package${targetName}")
def resourcesDirConfigValue = config."resourcesDir${targetName}"
if (resourcesDirConfigValue) {
def currentCopyResTask = tasks.create(
name: "copy${targetName}BundledResources",
type: Copy) {
group = "react"
description = "copy bundled resources into custom location for ${targetName}."
from resourcesDir
into file(resourcesDirConfigValue)
dependsOn(currentBundleTask)
enabled currentBundleTask.enabled
}
packageTask.dependsOn(currentCopyResTask)
}
def currentAssetsCopyTask = tasks.create(
name: "copy${targetName}BundledJs",
type: Copy) {
group = "react"
description = "copy bundled JS into ${targetName}."
if (config."jsBundleDir${targetName}") {
from jsBundleDir
into file(config."jsBundleDir${targetName}")
} else {
into ("$buildDir/intermediates")
into ("assets/${targetPath}") {
from jsBundleDir
}
// Workaround for Android Gradle Plugin 3.2+ new asset directory
into ("merged_assets/${targetPath}/merge${targetName}Assets/out") {
from jsBundleDir
}
}
// mergeAssets must run first, as it clears the intermediates directory
dependsOn(variant.mergeAssets)
enabled currentBundleTask.enabled
}
packageTask.dependsOn(currentAssetsCopyTask)
}
}
Credit: ZeroCool00 mkchx
Solution 3:
For generating debug apk
"debug-build": "react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/src/main/res/ && cd android && ./gradlew assembleDebug && cd .."
For generating release apk
"release-build": "react-native bundle --platform android --dev false --entry-file index.js --bundle-output android/app/src/main/assets/index.android.bundle --assets-dest android/app/build/intermediates/res/merged/release/ && rm -rf android/app/src/main/res/drawable-* && rm -rf android/app/src/main/res/raw/* && cd android && ./gradlew assembleRelease && cd .."
Works fine for my react-native >= 0.61.2 project by using the above code on my scripts section of package.json file.
Solution 4:
The accepted answer will work, however it does not take into account that modifying a node package means that if you update your change will be lost (as well as being against best-practices, you should extend the module somehow).
This is originally from React-native android release error: duplicate resource
Create folder "fixAndroid" in the "android" folder of your project ({project-root}/android/fixAndroid).
-
Create file android-gradle-fix in the "fixAndroid" folder of your project ({project-root}/android/fixAndroid/android-gradle-fix).
doLast { def moveFunc = { resSuffix -> File originalDir = file("${resourcesDir}/drawable-${resSuffix}") if (originalDir.exists()) { File destDir = file("${resourcesDir}/drawable-${resSuffix}-v4") ant.move(file: originalDir, tofile: destDir) } } moveFunc.curry("ldpi").call() moveFunc.curry("mdpi").call() moveFunc.curry("hdpi").call() moveFunc.curry("xhdpi").call() moveFunc.curry("xxhdpi").call() moveFunc.curry("xxxhdpi").call() } // Set up inputs and outputs so gradle can cache the result
-
Create file android-release-fix.js in the "fixAndroid" folder you created:
const fs = require('fs') try { var curDir = __dirname var rootDir = process.cwd() var file = `${rootDir}/node_modules/react-native/react.gradle` var dataFix = fs.readFileSync(`${curDir}/android-gradle-fix`, 'utf8') var data = fs.readFileSync(file, 'utf8') var doLast = "doLast \{" if (data.indexOf(doLast) !== -1) { throw "Already fixed." } var result = data.replace(/\/\/ Set up inputs and outputs so gradle can cache the result/g, dataFix); fs.writeFileSync(file, result, 'utf8') console.log('Android Gradle Fixed!') } catch (error) { console.error(error) }
-
Add script to package.json scripts section:
"postinstall": "node ./android/fixAndroid/android-release-fix.js"
This will find and insert content of “android-gradle-fix” file into node_modules/react-native/react.gradle.
- Run npm install from the root of your project.
- Run rm -rf android/app/src/main/res/drawable-* from the root of your project.
Now you can bundle the release with either React Native at the console or Android Studio:
React Native command line
cd {project-root}/android
./gradlew/bundleRelease
Android Studio
- Open folder android in Android Studio and build project.
- Select Build/Generate signed APK to build release.