How to hide uitabbarcontroller

Solution 1:

I am pasting this from my working code... you can call these methods to hide and show the tabbarcontroller.... just pass tabbarcontroller instance to these functions..

// Method call
[self hideTabBar:self.tabBarController];   

// Method implementations
- (void)hideTabBar:(UITabBarController *) tabbarcontroller
{
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationDuration:0.5];

    for(UIView *view in tabbarcontroller.view.subviews)
    {
        if([view isKindOfClass:[UITabBar class]])
        {
            [view setFrame:CGRectMake(view.frame.origin.x, 480, view.frame.size.width, view.frame.size.height)];
        } 
        else 
        {
            [view setFrame:CGRectMake(view.frame.origin.x, view.frame.origin.y, view.frame.size.width, 480)];
        }
    }

    [UIView commitAnimations];   
}

- (void)showTabBar:(UITabBarController *) tabbarcontroller
{       
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationDuration:0.5];
    for(UIView *view in tabbarcontroller.view.subviews)
    {
        NSLog(@"%@", view);

        if([view isKindOfClass:[UITabBar class]])
        {
            [view setFrame:CGRectMake(view.frame.origin.x, 431, view.frame.size.width, view.frame.size.height)];

        } 
        else 
        {
            [view setFrame:CGRectMake(view.frame.origin.x, view.frame.origin.y, view.frame.size.width, 431)];
        }
    }

    [UIView commitAnimations]; 
}

Solution 2:

Modified Setomidor's answer to work on both landscape, portrait, and iPad (the 320 and 480 values only work on iPhone).

- (void) hideTabBar:(UITabBarController *) tabbarcontroller 
{
    CGRect screenRect = [[UIScreen mainScreen] bounds];

    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationDuration:0.5];
    float fHeight = screenRect.size.height;
    if(  UIDeviceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation) )
    {
        fHeight = screenRect.size.width;
    }

    for(UIView *view in tabbarcontroller.view.subviews)
    {
        if([view isKindOfClass:[UITabBar class]])
        {
            [view setFrame:CGRectMake(view.frame.origin.x, fHeight, view.frame.size.width, view.frame.size.height)];
        } 
        else 
        {
            [view setFrame:CGRectMake(view.frame.origin.x, view.frame.origin.y, view.frame.size.width, fHeight)];
            view.backgroundColor = [UIColor blackColor];
        }
    }
    [UIView commitAnimations];
}



- (void) showTabBar:(UITabBarController *) tabbarcontroller 
{   
    CGRect screenRect = [[UIScreen mainScreen] bounds];
    float fHeight = screenRect.size.height - tabbarcontroller.tabBar.frame.size.height;

    if(  UIDeviceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation) )
    {
        fHeight = screenRect.size.width - tabbarcontroller.tabBar.frame.size.height;
    }

    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationDuration:0.5];
    for(UIView *view in tabbarcontroller.view.subviews)
    {   
        if([view isKindOfClass:[UITabBar class]])
        {
            [view setFrame:CGRectMake(view.frame.origin.x, fHeight, view.frame.size.width, view.frame.size.height)];            
        } 
        else 
        {
            [view setFrame:CGRectMake(view.frame.origin.x, view.frame.origin.y, view.frame.size.width, fHeight)];
        }       
    }
    [UIView commitAnimations]; 
}

Also modified the code to handle changes introduced in iOS 6 with UIDevice orientation change and ensure that it works properly even when the device is lying on its back.