How to download a file from a website in C# [closed]
With the WebClient class:
using System.Net;
//...
WebClient Client = new WebClient ();
Client.DownloadFile("http://i.stackoverflow.com/Content/Img/stackoverflow-logo-250.png", @"C:\folder\stackoverflowlogo.png");
Use WebClient.DownloadFile
:
using (WebClient client = new WebClient())
{
client.DownloadFile("http://csharpindepth.com/Reviews.aspx",
@"c:\Users\Jon\Test\foo.txt");
}
You may need to know the status during the file download or use credentials before making the request.
Here is an example that covers these options:
Uri ur = new Uri("http://remotehost.do/images/img.jpg");
using (WebClient client = new WebClient()) {
//client.Credentials = new NetworkCredential("username", "password");
String credentials = Convert.ToBase64String(Encoding.ASCII.GetBytes("Username" + ":" + "MyNewPassword"));
client.Headers[HttpRequestHeader.Authorization] = $"Basic {credentials}";
client.DownloadProgressChanged += WebClientDownloadProgressChanged;
client.DownloadDataCompleted += WebClientDownloadCompleted;
client.DownloadFileAsync(ur, @"C:\path\newImage.jpg");
}
And the callback's functions implemented as follows:
void WebClientDownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
{
Console.WriteLine("Download status: {0}%.", e.ProgressPercentage);
// updating the UI
Dispatcher.Invoke(() => {
progressBar.Value = e.ProgressPercentage;
});
}
void WebClientDownloadCompleted(object sender, DownloadDataCompletedEventArgs e)
{
Console.WriteLine("Download finished!");
}
(Ver 2) - Lambda notation: other possible option for handling the events
client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(delegate(object sender, DownloadProgressChangedEventArgs e) {
Console.WriteLine("Download status: {0}%.", e.ProgressPercentage);
// updating the UI
Dispatcher.Invoke(() => {
progressBar.Value = e.ProgressPercentage;
});
});
client.DownloadDataCompleted += new DownloadDataCompletedEventHandler(delegate(object sender, DownloadDataCompletedEventArgs e){
Console.WriteLine("Download finished!");
});
(Ver 3) - We can do better
client.DownloadProgressChanged += (object sender, DownloadProgressChangedEventArgs e) =>
{
Console.WriteLine("Download status: {0}%.", e.ProgressPercentage);
// updating the UI
Dispatcher.Invoke(() => {
progressBar.Value = e.ProgressPercentage;
});
};
client.DownloadDataCompleted += (object sender, DownloadDataCompletedEventArgs e) =>
{
Console.WriteLine("Download finished!");
};
(Ver 4) - Or
client.DownloadProgressChanged += (o, e) =>
{
Console.WriteLine($"Download status: {e.ProgressPercentage}%.");
// updating the UI
Dispatcher.Invoke(() => {
progressBar.Value = e.ProgressPercentage;
});
};
client.DownloadDataCompleted += (o, e) =>
{
Console.WriteLine("Download finished!");
};
Sure, you just use a HttpWebRequest
.
Once you have the HttpWebRequest
set up, you can save the response stream to a file StreamWriter
(Either BinaryWriter
, or a TextWriter
depending on the mimetype.) and you have a file on your hard drive.
EDIT: Forgot about WebClient
. That works good unless as long as you only need to use GET
to retrieve your file. If the site requires you to POST
information to it, you'll have to use a HttpWebRequest
, so I'm leaving my answer up.
You can use this code to Download file from a WebSite to Desktop:
using System.Net;
WebClient client = new WebClient ();
client.DownloadFileAsync(new Uri("http://www.Address.com/File.zip"), Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + "File.zip");