Pinch zoom for custom view

Solution 1:

This article on the Android Developers Blog covers this topic very well (scroll down to the section on GestureDetectors):

Making Sense of Multitouch

If you just want to implement pinch-to-zoom, there's only a few lines of code you'll need:

private ScaleGestureDetector mScaleDetector;
private float mScaleFactor = 1.f;

public MyCustomView(Context mContext){
    //...
    //Your view code
    //...
    mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
}

@Override
public boolean onTouchEvent(MotionEvent ev) {
    // Let the ScaleGestureDetector inspect all events.
    mScaleDetector.onTouchEvent(ev);
    return true;
}

@Override
public void onDraw(Canvas canvas) {
    super.onDraw(canvas);

    canvas.save();
    canvas.scale(mScaleFactor, mScaleFactor);
    //...
    //Your onDraw() code
    //...
    canvas.restore();
}

private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
    @Override
    public boolean onScale(ScaleGestureDetector detector) {
        mScaleFactor *= detector.getScaleFactor();

        // Don't let the object get too small or too large.
        mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 5.0f));

        invalidate();
        return true;
    }
}

The rest of the article deals with handling other gestures but rather than using their implementation, you can use GestureDetector just like ScaleGestureDetector is used in the code above.

Solution 2:

Put your view inside ZoomView.

Custom view available here https://github.com/Polidea/android-zoom-view it's easy, free and so much fun!