Puppeteer in NodeJS reports 'Error: Node is either not visible or not an HTMLElement'
Solution 1:
First and foremost, your defaultViewport
object that you pass to puppeteer.launch()
has no keys, only values.
You need to change this to:
'defaultViewport' : { 'width' : width, 'height' : height }
The same goes for the object you pass to page.setViewport()
.
You need to change this line of code to:
await page.setViewport( { 'width' : width, 'height' : height } );
Third, the function page.setUserAgent()
returns a promise
, so you need to await
this function:
await page.setUserAgent( 'UA-TEST' );
Furthermore, you forgot to add a semicolon after handle = handles[12]
.
You should change this to:
handle = handles[12];
Additionally, you are not waiting for the navigation to finish (page.waitForNavigation()
) after clicking the first link.
After clicking the first link, you should add:
await page.waitForNavigation();
I've noticed that the second page sometimes hangs on navigation, so you might find it useful to increase the default navigation timeout (page.setDefaultNavigationTimeout()
):
page.setDefaultNavigationTimeout( 90000 );
Once again, you forgot to add a semicolon after handle = handles[12]
, so this needs to be changed to:
handle = handles[12];
It's important to note that you are using the wrong selector for your second link that you are clicking.
Your original selector was attempting to select elements that were only visible to xs
extra small screens (mobile phones).
You need to gather an array of links that are visible to your viewport that you specified.
Therefore, you need to change the second selector to:
div[id$="-KcazEUq"] article .dfo-widget-sm a
You should wait for the navigation to finish after clicking your second link as well:
await page.waitForNavigation();
Finally, you might also want to close the browser (browser.close()
) after you are done with your program:
await browser.close();
Note: You might also want to look into handling
unhandledRejection
errors.
Here is the final solution:
'use strict';
const puppeteer = require( 'puppeteer' );
const initialPage = 'https://statsregnskapet.dfo.no/departementer';
const selectors = [
'div[id$="-bVMpYP"] article a',
'div[id$="-KcazEUq"] article .dfo-widget-sm a'
];
( async () =>
{
let selector;
let handles;
let handle;
const width = 1024;
const height = 1600;
const browser = await puppeteer.launch(
{
'defaultViewport' : { 'width' : width, 'height' : height }
});
const page = await browser.newPage();
page.setDefaultNavigationTimeout( 90000 );
await page.setViewport( { 'width' : width, 'height' : height } );
await page.setUserAgent( 'UA-TEST' );
// Load first page
let stat = await page.goto( initialPage, { 'waitUntil' : 'domcontentloaded' } );
// Click on selector 1 - works ok
selector = selectors[0];
await page.waitForSelector( selector );
handles = await page.$$( selector );
handle = handles[12];
console.log( 'Clicking on: ', await page.evaluate( el => el.href, handle ) );
await handle.click(); // OK
await page.waitForNavigation();
// Click that selector 2 - fails
selector = selectors[1];
await page.waitForSelector( selector );
handles = await page.$$( selector );
handle = handles[12];
console.log( 'Clicking on: ', await page.evaluate( el => el.href, handle ) );
await handle.click();
await page.waitForNavigation();
await browser.close();
})();
Solution 2:
If you have something like
const button = await page.$(selector);
await button.click();
Try changing
await button.click();
to
await button.evaluate(b => b.click());
The difference is that button.click()
clicks using Puppeteer's ElementHandle.click()
which
- scrolls the page until the element is in view
- gets the bounding box of the element (this is the step that produces the error in the title of this question) and finds the screen x and y coordinates of the middle of that box
- moves the virtual mouse to those coordinates and sets the mouse to "down" then back to "up", which triggers a click event on the element under the mouse
whereas button.evaluate(b => b.click())
"clicks" the element by running the JavaScript HTMLElement.click()
method on the given element in the browser context, which fires a click
event. It doesn't scroll the page or move the mouse and works even if the element is off-screen.
Solution 3:
I know I’m late to the party but I discovered an edge case that gave me a lot of grief, and this thread, so figured I’d post my findings.
The culprit: CSS
scroll-behavior: smooth
If you have this you will have a bad time.
The solution:
await page.addStyleTag({ content: "{scroll-behavior: auto !important;}" });
Hope this helps some of you.
Solution 4:
For anyone still having trouble this worked for me:
await page.evaluate(()=>document.querySelector('#sign-in-btn').click())
Basically just get the element in a different way, then click it.
The reason I had to do this was because I was trying to click a button in a notification window which sits outside the rest of the app (and Chrome seemed to think it was invisible even if it was not).
Solution 5:
My way
async function getVisibleHandle(selector, page) {
const elements = await page.$$(selector);
let hasVisibleElement = false,
visibleElement = '';
if (!elements.length) {
return [hasVisibleElement, visibleElement];
}
let i = 0;
for (let element of elements) {
const isVisibleHandle = await page.evaluateHandle((e) => {
const style = window.getComputedStyle(e);
return (style && style.display !== 'none' &&
style.visibility !== 'hidden' && style.opacity !== '0');
}, element);
var visible = await isVisibleHandle.jsonValue();
const box = await element.boxModel();
if (visible && box) {
hasVisibleElement = true;
visibleElement = elements[i];
break;
}
i++;
}
return [hasVisibleElement, visibleElement];
}
Usage
let selector = "a[href='https://example.com/']";
let visibleHandle = await getVisibleHandle(selector, page);
if (visibleHandle[1]) {
await Promise.all([
visibleHandle[1].click(),
page.waitForNavigation()
]);
}