Android "Only the original thread that created a view hierarchy can touch its views."
You have to move the portion of the background task that updates the UI onto the main thread. There is a simple piece of code for this:
runOnUiThread(new Runnable() {
@Override
public void run() {
// Stuff that updates the UI
}
});
Documentation for Activity.runOnUiThread
.
Just nest this inside the method that is running in the background, and then copy paste the code that implements any updates in the middle of the block. Include only the smallest amount of code possible, otherwise you start to defeat the purpose of the background thread.
I solved this by putting runOnUiThread( new Runnable(){ ..
inside run()
:
thread = new Thread(){
@Override
public void run() {
try {
synchronized (this) {
wait(5000);
runOnUiThread(new Runnable() {
@Override
public void run() {
dbloadingInfo.setVisibility(View.VISIBLE);
bar.setVisibility(View.INVISIBLE);
loadingText.setVisibility(View.INVISIBLE);
}
});
}
} catch (InterruptedException e) {
e.printStackTrace();
}
Intent mainActivity = new Intent(getApplicationContext(),MainActivity.class);
startActivity(mainActivity);
};
};
thread.start();
My solution to this:
private void setText(final TextView text,final String value){
runOnUiThread(new Runnable() {
@Override
public void run() {
text.setText(value);
}
});
}
Call this method on a background thread.
Usually, any action involving the user interface must be done in the main or UI thread, that is the one in which onCreate()
and event handling are executed. One way to be sure of that is using runOnUiThread(), another is using Handlers.
ProgressBar.setProgress()
has a mechanism for which it will always execute on the main thread, so that's why it worked.
See Painless Threading.