Elegant way to copy only a part of an object [duplicate]

I would like to create an new object from a bigger one, by copying only a few properties from it. All the solutions I know are not very elegant, I wonder if there is a better choice, native if possible (no additional function like at the end of the following code)?

Here is what I usually do for now:

// I want to keep only x, y, and z properties:
let source = {
    x: 120,
    y: 200,
    z: 150,
    radius: 10,
    color: 'red',
};

// 1st method (not elegant, especially with even more properties):
let coords1 = {
    x: source.x,
    y: source.y,
    z: source.z,
};

// 2nd method (problem: it pollutes the current scope):
let {x, y, z} = source, coords2 = {x, y, z};

// 3rd method (quite hard to read for such simple task):
let coords3 = {};
for (let attr of ['x','y','z']) coords3[attr] = source[attr];

// Similar to the 3rd method, using a function:
function extract(src, ...props) {
    let obj = {};
    props.map(prop => obj[prop] = src[prop]);
    return obj;
}
let coords4 = extract(source, 'x', 'y', 'z');

One way to do it is through object destructuring and an arrow function:

let source = {
    x: 120,
    y: 200,
    z: 150,
    radius: 10,
    color: 'red',
};

let result = (({ x, y, z }) => ({ x, y, z }))(source);

console.log(result);

The way this works is that the arrow function (({ x, y, z }) => ({ x, y, z })) is immediately called with source as the parameter. It destructures source into x, y, and z, and then immediately returns those as a new object.


Just take a function.

const extract = ({ x, y, z }) => ({ x, y, z });

let source = { x: 120, y: 200, z: 150, radius: 10, color: 'red' };

console.log(extract(source));

Another solution is a destructuring to a target object with target properties.

let source = { x: 120, y: 200, z: 150, radius: 10, color: 'red' }, 
    target = {};

({ x: target.x, y: target.y, z: target.z } = source);

console.log(target);

You can do it like below via Spread Operator

let source = {
    x: 120,
    y: 200,
    z: 150,
    radius: 10,
    color: 'red',
};

let {radius, color, ...newObj} = source;
console.log(newObj);

IIFE with destructuring maybe?:

const coords = (({x, y, z}) => ({x, y, z}))(source);

For simple cases like this the object destructuring mentioned in other answers is very neat but tends to look a bit cumbersome when dealing with larger structures as you double up on property names.

Expanding on your own answer - if you were going to write an extract utility (I'll roll my own for fun)... you can make it more flexible by currying it - allowing you to swap the order of the arguments (notably putting the data source last) while still being variadic in accepting property names.

I'd consider this signature: extract = (...props) => src => { ... } more elegant as it allows for a greater degree of reuse in composing new, named functions:

const extract = (...props) => src => 
    Object.entries(src).reduce(
        (obj, [key, val]) => (
            props.includes(key) && (obj[key] = val), 
            obj
    ), {})

const getCoords = extract('x', 'y', 'z')

const source = {
    x: 120,
    y: 200,
    z: 150,
    radius: 10,
    color: 'red'
}

console.log(getCoords(source))