C vs C++ compilation incompatibility - does not name a type
teststruct
defines a scope in C++. You can form the qualified id teststruct::u64
. So the language rules for name lookup account for that, allowing members of classes and unions to hide identifiers in outer scope. Once u64 u64;
is introduced, the unqualified u64
cannot refer to the global ::u64
, only the member. And the member is not a type.
In C union teststruct
does not define a scope. The field can only be used in member access, so there can never arise a conflict. As such the field need not hide the file scope type identifier.
There is nothing, as far as I can tell, that you may do in order to easily work around it. This library (which is a perfectly valid C library), is not a valid C++ library. No different than if it used new
or try
as variable names. It needs to be adapted.
It seems that you have a header file that is illegal in C++, so you cannot #include
it in code compiled as C++. If you cannot effect a change in the library header file (e.g. by complaining to your library supplier) then the most straightforward option is to write a thin C++-compatible wrapper around the library:
To isolate your C++ code against the C header, create a Wrapper.h
and Wrapper.c
, where the .h
is valid for inclusion in C++, does not include header.h
, and provides all types and functions that you need for library interaction. Then, in the .c
, you can #include "header.h"
and implement all the calls (and whatever you need to do to safely convert between the types). This would obviously have to be compiled as C, not C++.
If your mentioned incompatibility between C and C++ is the only one, you should be able to convert header.h
to C++ compatible header file programmatically, name it something like header.hpp
. And then you can convert newer versions the same way.
Compiler errors tell you everything about what and where should be changed:
header.h:11:9: error: ‘u64’ does not name a type
- Open
header.h
; - Seek position 11:9;
- Insert
::
there; - Repeat for all
does not name a type
error.
Some string processing and it's done.
PS: C to C++ converters may able to do that too.