Flutter Circle Design

enter image description here

I want to make this kind of design with these white circles as a raised button.


Try This!

demo

I have added 5 circles you can add more. And instead of RaisedButton use InkResponse.

import 'package:flutter/material.dart';

void main() {
  runApp(new MaterialApp(home: new ExampleWidget()));
}

class ExampleWidget extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    Widget bigCircle = new Container(
      width: 300.0,
      height: 300.0,
      decoration: new BoxDecoration(
        color: Colors.orange,
        shape: BoxShape.circle,
      ),
    );

    return new Material(
      color: Colors.black,
      child: new Center(
        child: new Stack(
          children: <Widget>[
            bigCircle,
            new Positioned(
              child: new CircleButton(onTap: () => print("Cool"), iconData: Icons.favorite_border),
              top: 10.0,
              left: 130.0,
            ),
            new Positioned(
              child: new CircleButton(onTap: () => print("Cool"), iconData: Icons.timer),
              top: 120.0,
              left: 10.0,
            ),
            new Positioned(
              child: new CircleButton(onTap: () => print("Cool"), iconData: Icons.place),
              top: 120.0,
              right: 10.0,
            ),
            new Positioned(
              child: new CircleButton(onTap: () => print("Cool"), iconData: Icons.local_pizza),
              top: 240.0,
              left: 130.0,
            ),
            new Positioned(
              child: new CircleButton(onTap: () => print("Cool"), iconData: Icons.satellite),
              top: 120.0,
              left: 130.0,
            ),
          ],
        ),
      ),
    );
  }
}

class CircleButton extends StatelessWidget {
  final GestureTapCallback onTap;
  final IconData iconData;

  const CircleButton({Key key, this.onTap, this.iconData}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    double size = 50.0;

    return new InkResponse(
      onTap: onTap,
      child: new Container(
        width: size,
        height: size,
        decoration: new BoxDecoration(
          color: Colors.white,
          shape: BoxShape.circle,
        ),
        child: new Icon(
          iconData,
          color: Colors.black,
        ),
      ),
    );
  }
}

you can use decoration like this :

   Container(
                    width: 60,
                    height: 60,
                    child: Icon(CustomIcons.option, size: 20,),
                    decoration: BoxDecoration(
                        shape: BoxShape.circle,
                        color: Color(0xFFe0f2f1)),
                  )

Now you have circle shape and Icon on it.

enter image description here


I would use a https://docs.flutter.io/flutter/widgets/Stack-class.html to be able to freely position widgets.

To create circles

  new BoxDecoration(
    color: effectiveBackgroundColor,
    image: backgroundImage != null
      ? new DecorationImage(image: backgroundImage, fit: BoxFit.cover)
      : null,
    shape: BoxShape.circle,
  ),

and https://docs.flutter.io/flutter/widgets/Transform/Transform.rotate.html to position the white dots.


More efficient way

I suggest you to draw a circle with CustomPainter. It's very easy and way more efficient than creating a bunch of widgets/masks:

Flutter draw circle

/// Draws a circle if placed into a square widget.
/// https://stackoverflow.com/a/61246388/1321917
class CirclePainter extends CustomPainter {
  final _paint = Paint()
    ..color = Colors.red
    ..strokeWidth = 2
    // Use [PaintingStyle.fill] if you want the circle to be filled.
    ..style = PaintingStyle.stroke;

  @override
  void paint(Canvas canvas, Size size) {
    canvas.drawOval(
      Rect.fromLTWH(0, 0, size.width, size.height),
      _paint,
    );
  }

  @override
  bool shouldRepaint(CustomPainter oldDelegate) => false;
}

Usage:

  Widget _buildCircle(BuildContext context) {
    return CustomPaint(
      size: Size(20, 20),
      painter: CirclePainter(),
    );
  }