Enum ToString with user friendly strings

My enum consists of the following values:

private enum PublishStatusses{
    NotCompleted,
    Completed,
    Error
};

I want to be able to output these values in a user friendly way though.
I don't need to be able to go from string to value again.


I use the Description attribute from the System.ComponentModel namespace. Simply decorate the enum:

private enum PublishStatusValue
{
    [Description("Not Completed")]
    NotCompleted,
    Completed,
    Error
};

Then use this code to retrieve it:

public static string GetDescription<T>(this T enumerationValue)
    where T : struct
{
    Type type = enumerationValue.GetType();
    if (!type.IsEnum)
    {
        throw new ArgumentException("EnumerationValue must be of Enum type", "enumerationValue");
    }

    //Tries to find a DescriptionAttribute for a potential friendly name
    //for the enum
    MemberInfo[] memberInfo = type.GetMember(enumerationValue.ToString());
    if (memberInfo != null && memberInfo.Length > 0)
    {
        object[] attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false);

        if (attrs != null && attrs.Length > 0)
        {
            //Pull out the description value
            return ((DescriptionAttribute)attrs[0]).Description;
        }
    }
    //If we have no description attribute, just return the ToString of the enum
    return enumerationValue.ToString();
}

I do this with extension methods:

public enum ErrorLevel
{
  None,
  Low,
  High,
  SoylentGreen
}

public static class ErrorLevelExtensions
{
  public static string ToFriendlyString(this ErrorLevel me)
  {
    switch(me)
    {
      case ErrorLevel.None:
        return "Everything is OK";
      case ErrorLevel.Low:
        return "SNAFU, if you know what I mean.";
      case ErrorLevel.High:
        return "Reaching TARFU levels";
      case ErrorLevel.SoylentGreen:
        return "ITS PEOPLE!!!!";
      default:
        return "Get your damn dirty hands off me you FILTHY APE!";
    }
  }
}

Maybe I'm missing something, but what's wrong with Enum.GetName?

public string GetName(PublishStatusses value)
{
    return Enum.GetName(typeof(PublishStatusses), value)
}

edit: for user-friendly strings, you need to go through a .resource to get internationalisation/localisation done, and it would arguably be better to use a fixed key based on the enum key than a decorator attribute on the same.


I created a reverse extension method to convert the description back into an enum value:

public static T ToEnumValue<T>(this string enumerationDescription) where T : struct
{
    var type = typeof(T);

    if (!type.IsEnum)
        throw new ArgumentException("ToEnumValue<T>(): Must be of enum type", "T");

    foreach (object val in System.Enum.GetValues(type))
        if (val.GetDescription<T>() == enumerationDescription)
            return (T)val;

    throw new ArgumentException("ToEnumValue<T>(): Invalid description for enum " + type.Name, "enumerationDescription");
}

The easiest solution here is to use a custom extension method (in .NET 3.5 at least - you can just convert it into a static helper method for earlier framework versions).

public static string ToCustomString(this PublishStatusses value)
{
    switch(value)
    {
        // Return string depending on value.
    }
    return null;
}

I am assuming here that you want to return something other than the actual name of the enum value (which you can get by simply calling ToString).