Checking For Internet Connectivity in Objective C
Solution 1:
Take a look at Apple's sample code. The Reachability project shows how to detect a connection.
http://developer.apple.com/iphone/library/samplecode/Reachability/index.html
Solution 2:
That code works, but doesn't always create the desired result.
The way that the TCP stack on the iPhone works is very different from what should be expected. With the "Reachability" code, sometimes a network connection will be present, but will not be reliably detected. However, launching MobileSafari then reattempting to check connectivity with "Reachability" code will result in the correct result.
The way that I have found most effective in determining network connectivity is to run a NSURLConnection check when the application loads, in a separate thread. Make a call to a URL that you know will return something like "Yes" (i.e. HTML file on your server or something). Then check to be sure the returned result is equal to the static text. That way, you know that the NSURLConnection stack is reaching out properly, as opposed to the "Reachability" code that does not quite work consistently.
Solution 3:
You'll need to read in the error codes and respond as best you can. I've had some experience with this essentially it may depend on what service you are interacting with but with delicious.com I get error -1012 for bad user/passwd which if you look it up is
NSURLErrorUserCancelledAuthentication = -1012,
though clearly that wording is misleading, though I can consistently replicate putting in bad user/passwd and getting that error code. Technically the iPhone is never not connected to the internet unless you are in some strange region that has problems with data connection. I see also there is an error code
NSURLErrorNotConnectedToInternet = -1009,
I would go through NSURLError.h (and there are more like that)
NSURLErrorUnsupportedURL = -1002,
NSURLErrorCannotFindHost = -1003,
NSURLErrorCannotConnectToHost = -1004,
NSURLErrorNetworkConnectionLost = -1005,
etc...
all you need to do is get a reference to the NSError object you passed in & check it's error code like so
//NSError *returnedError
if([returnedError code] == kERROR_CODE_BAD_USERNAME_OR_PASSWORD)
the constant is something i've defined in my own source code that is essentially -1012
Solution 4:
this works for me and is taken from apple seismic xml project:
- (BOOL)isDataSourceAvailable
{
static BOOL checkNetwork = YES;
if (checkNetwork) { // Since checking the reachability of a host can be expensive, cache the result and perform the reachability check once.
checkNetwork = NO;
Boolean success;
const char *host_name = "twitter.com"; // your data source host name
SCNetworkReachabilityRef reachability = SCNetworkReachabilityCreateWithName(NULL, host_name);
SCNetworkReachabilityFlags flags;
success = SCNetworkReachabilityGetFlags(reachability, &flags);
_isDataSourceAvailable = success && (flags & kSCNetworkFlagsReachable) && !(flags & kSCNetworkFlagsConnectionRequired);
CFRelease(reachability);
}
return _isDataSourceAvailable;
}