Seeing black bars at the top and bottom of the iPhone X Simulator
Running my App in the iPhone X Simulator (GM Seed) I am noticing two strange effects:
- the App does not use the full screen space (top and bottom area is black)
- a strange white bar beneath the title bar
Does anybody know what is happening here and how to resolve this? I can't find any new settings in Interface Builder.
Solution 1:
When using launch images (instead of the much easier Launch screen file), you need to provide the properly sized launch image for each device size you wish to support. Once you add the additional launch image, your app should take advantage of the new screen size.
The new iPhone X requires a launch image sized at 1125px × 2436px which is a 3x image for 375pt × 812pt.
Of course if you switch over to using a Launch screen file instead of individual launch images, your app will automatically adapt to all device sizes without any additional work.
Solution 2:
I have figured out this issues in iPhone X. Launch image size (1125*2436px) Please flow this below steps. 1.i)Choose your project name in Xcode. ii)Select your project target iii)Then select Launch images source
- You can get Migrate popup i) Choose Assets ii)Select Migrate
After that select your Assets.xcassets in your project
Then select Launch image in assets i)Then select attribute inspector
finally check your Launch image source. you can see set Launch image.
Solution 3:
iPhone X needs different launch image sized 1125px x 2436px (375pt x 812pt @3x).
Check human interface guidelines for more details.
Solution 4:
I have figured out how to fix (though I still don't understand why this happened only on iPhone X) LaunchScreen storyboard on iPhone X with seeing black top&bottom bars.
I have LaunchScreen storyboard with one UIImageView.
UIImageView's top&bottom has to be pinned to SuperView's top&bottom. NOT to SafeArea.
Solution 5:
I fixed it by simply inserting some random text in the Lanch Screen File
textfield. I dont even have a Launch Screen File... XCode is so buggy.
update
Although this fixes it in simulator (still very weird and unexpected) when uploading a binary to iTunes Connect it will fail due to not finding a LanchScreen file of name "random-name"