Is there any penalty for getting a miss (False Positive) in Bit.Trip Core?

The principle gameplay of Core involves firing a quad-directional laser by pressing a direction and a button simultaneously. If you hit a beat, it gets cleared, you get score, etc.

It is also possible to shoot the laser when there aren't beats in that direction, which will cause "Miss" to appear. Does getting a miss in this instance (when there are no beats to hit, rather than actually "Miss"-ing a beat) have any effect on your combo, counter, or affect SUPER mode?


If I remember correctly this will just break your chain. It won't affect your mode meters or combos.