Compiling Python to WebAssembly
WebAssembly vs asm.js
First, let's take a look how, in principle, WebAssembly is different from asm.js, and whether there's potential to reuse existing knowledge and tooling. The following gives pretty good overview:
- Why create a new standard when there is already asm.js?
- What is the difference between asm.js and web assembly?
- Why WebAssembly is Faster Than asm.js
Let's recapitulate, WebAssembly (MVP, as there's more on its roadmap, roughly):
- is a binary format of AST with static typing, which can be executed by existing JavaScript engines (and thus JIT-able or compiled AOT),
- it's 10-20% more compact (gzipped comparison) and an order of magnitude faster to parse than JavaScript,
- it can express more low-level operation that won't fit into JavaScript syntax, read asm.js (e.g. 64-bit integers, special CPU instructions, SIMD, etc)
- is convertible (to some extent) to/from asm.js.
Thus, currently WebAssembly is an iteration on asm.js and targets only C/C++ (and similar languages).
Python on the Web
It doesn't look like GC is the only thing that stops Python code from targeting WebAssembly/asm.js. Both represent low-level statically typed code, in which Python code can't (realistically) be represented. As current toolchain of WebAssembly/asm.js is based on LLVM, a language that can be easily compiled to LLVM IR can be converted to WebAssembly/asm.js. But alas, Python is too dynamic to fit into it as well, as proven by Unladen Swallow and several attempts of PyPy.
This asm.js presentation has slides about the state of dynamic languages. What it means is that currently it's only possible to compile whole VM (language implementation in C/C++) to WebAssembly/asm.js and interpret (with JIT where possible) original sources. For Python there're several existing projects:
-
PyPy: PyPy.js (author's talk at PyCon). Here's release repo. Main JS file,
pypyjs.vm.js
, is 13 MB (2MB aftergzip -6
) + Python stdlib + other stuff. -
CPython: pyodide, EmPython, CPython-Emscripten, EmCPython, etc.
empython.js
is 5.8 MB (2.1 MB aftergzip -6
), no stdlib. -
Micropython: this fork.
There was no built JS file there, so I was able to build it with
trzeci/emscripten/
, a ready-made Emscripten toolchain. Something like:git clone https://github.com/matthewelse/micropython.git cd micropython docker run --rm -it -v $(pwd):/src trzeci/emscripten bash apt-get update && apt-get install -y python3 cd emscripten make -j # to run REPL: npm install && nodejs server.js
It produces
micropython.js
of 1.1 MB (225 KB aftergzip -d
). The latter is already something to consider, if you need only very compliant implementation without stdlib.To produce WebAssembly build you can change line 13 of the
Makefile
toCC = emcc -s RESERVED_FUNCTION_POINTERS=20 -s WASM=1
Then
make -j
produces:113 KB micropython.js 240 KB micropython.wasm
You can look at HTML output of
emcc hello.c -s WASM=1 -o hello.html
, to see how to use these files.This way you can also potentially build PyPy and CPython in WebAssembly to interpret your Python application in a compliant browser.
Another potentially interesting thing here is Nuitka, a Python to C++ compiler. Potentially it can be possible to build your Python app to C++ and then compile it along with CPython with Emscripten. But practically I've no idea how to do it.
Solutions
For the time being, if you're building a conventional web site or web app where download several-megabyte JS file is barely an option, take a look at Python-to-JavaScript transpilers (e.g. Transcrypt) or JavaScript Python implementations (e.g. Brython). Or try your luck with others from list of languages that compile to JavaScript.
Otherwise, if download size is not an issue, and you're ready to tackle a lot of rough edges, choose between the three above.
Q3 2020 update
-
JavaScript port was integrated into MicroPython. It lives in ports/javascript.
-
The port is available as a npm package called MicroPython.js. You can try it out in RunKit.
-
There's an actively developed Python implementation in Rust, called RustPython. Because Rust officially supports WebAssembly as compile target, no surprise there's demo link right in the top of the readme. Though, it's early. Their disclaimer follows.
RustPython is in a development phase and should not be used in production or a fault intolerant setting.
Our current build supports only a subset of Python syntax.
In short: There are transpilers, but you can't automatically convert any arbitrary Python to Web Assembly, and I doubt you will be able to for a long time to come. Although theoretically the languages are equally powerful, and manual translation is always possible, Python allows for some data structures and expressive modes that requires a very smart inter-language compiler (or transpiler) [see below]. A workaround might be Python to C to Web Assembly since python-to-C technology is moderately mature, but that isn't generally going to work either since Python-to-C is also fragile (see below).
WebAssembly is specifically targeted to C-like languages as you can see at http://webassembly.org/docs/high-level-goals/
Translating from Python to C can be done with tools like PyPy, which has been under development for a long time, but which still does not work for arbitrary Python code. There are several reasons for this:
- Python has some very handy, abstract and nice data structures, but they are hard to translate into static code.
- Python depends on dynamic garbage collection.
- Most Python code depends heavily on various libraries, each of which has it's own quirks and issues (such as being written in C, or even assembler).
If you look more carefully into why Python-to-C (or Python to C++) has been so tricky you can see the detailed reasons behind this terse answer, but I think that's outside the scope of your question.