How to efficiently build a tree from a flat structure?
Store IDs of the objects in a hash table mapping to the specific object. Enumerate through all the objects and find their parent if it exists and update its parent pointer accordingly.
class MyObject
{ // The actual object
public int ParentID { get; set; }
public int ID { get; set; }
}
class Node
{
public List<Node> Children = new List<Node>();
public Node Parent { get; set; }
public MyObject AssociatedObject { get; set; }
}
IEnumerable<Node> BuildTreeAndGetRoots(List<MyObject> actualObjects)
{
Dictionary<int, Node> lookup = new Dictionary<int, Node>();
actualObjects.ForEach(x => lookup.Add(x.ID, new Node { AssociatedObject = x }));
foreach (var item in lookup.Values) {
Node proposedParent;
if (lookup.TryGetValue(item.AssociatedObject.ParentID, out proposedParent)) {
item.Parent = proposedParent;
proposedParent.Children.Add(item);
}
}
return lookup.Values.Where(x => x.Parent == null);
}
Here is a simple JavaScript algorithm to parse a flat table into a parent/child tree structure that runs in N time:
var table = [
{parent_id: 0, id: 1, children: []},
{parent_id: 0, id: 2, children: []},
{parent_id: 0, id: 3, children: []},
{parent_id: 1, id: 4, children: []},
{parent_id: 1, id: 5, children: []},
{parent_id: 1, id: 6, children: []},
{parent_id: 2, id: 7, children: []},
{parent_id: 7, id: 8, children: []},
{parent_id: 8, id: 9, children: []},
{parent_id: 3, id: 10, children: []}
];
var root = {id:0, parent_id: null, children: []};
var node_list = { 0 : root};
for (var i = 0; i < table.length; i++) {
node_list[table[i].id] = table[i];
node_list[table[i].parent_id].children.push(node_list[table[i].id]);
}
console.log(root);
Based on the answer of Mehrdad Afshari and the comment of Andrew Hanlon for a speedup, here is my take.
Important difference to the original task: A root node has ID==parentID.
class MyObject
{ // The actual object
public int ParentID { get; set; }
public int ID { get; set; }
}
class Node
{
public List<Node> Children = new List<Node>();
public Node Parent { get; set; }
public MyObject Source { get; set; }
}
List<Node> BuildTreeAndGetRoots(List<MyObject> actualObjects)
{
var lookup = new Dictionary<int, Node>();
var rootNodes = new List<Node>();
foreach (var item in actualObjects)
{
// add us to lookup
Node ourNode;
if (lookup.TryGetValue(item.ID, out ourNode))
{ // was already found as a parent - register the actual object
ourNode.Source = item;
}
else
{
ourNode = new Node() { Source = item };
lookup.Add(item.ID, ourNode);
}
// hook into parent
if (item.ParentID == item.ID)
{ // is a root node
rootNodes.Add(ourNode);
}
else
{ // is a child row - so we have a parent
Node parentNode;
if (!lookup.TryGetValue(item.ParentID, out parentNode))
{ // unknown parent, construct preliminary parent
parentNode = new Node();
lookup.Add(item.ParentID, parentNode);
}
parentNode.Children.Add(ourNode);
ourNode.Parent = parentNode;
}
}
return rootNodes;
}
Python solution
def subtree(node, relationships):
return {
v: subtree(v, relationships)
for v in [x[0] for x in relationships if x[1] == node]
}
For example:
# (child, parent) pairs where -1 means no parent
flat_tree = [
(1, -1),
(4, 1),
(10, 4),
(11, 4),
(16, 11),
(17, 11),
(24, 17),
(25, 17),
(5, 1),
(8, 5),
(9, 5),
(7, 9),
(12, 9),
(22, 12),
(23, 12),
(2, 23),
(26, 23),
(27, 23),
(20, 9),
(21, 9)
]
subtree(-1, flat_tree)
Produces:
{
"1": {
"4": {
"10": {},
"11": {
"16": {},
"17": {
"24": {},
"25": {}
}
}
},
"5": {
"8": {},
"9": {
"20": {},
"12": {
"22": {},
"23": {
"2": {},
"27": {},
"26": {}
}
},
"21": {},
"7": {}
}
}
}
}
JS version that returns one root or an array of roots each of which will have a Children array property containing the related children. Does not depend on ordered input, decently compact, and does not use recursion. Enjoy!
// creates a tree from a flat set of hierarchically related data
var MiracleGrow = function(treeData, key, parentKey)
{
var keys = [];
treeData.map(function(x){
x.Children = [];
keys.push(x[key]);
});
var roots = treeData.filter(function(x){return keys.indexOf(x[parentKey])==-1});
var nodes = [];
roots.map(function(x){nodes.push(x)});
while(nodes.length > 0)
{
var node = nodes.pop();
var children = treeData.filter(function(x){return x[parentKey] == node[key]});
children.map(function(x){
node.Children.push(x);
nodes.push(x)
});
}
if (roots.length==1) return roots[0];
return roots;
}
// demo/test data
var treeData = [
{id:9, name:'Led Zep', parent:null},
{id:10, name:'Jimmy', parent:9},
{id:11, name:'Robert', parent:9},
{id:12, name:'John', parent:9},
{id:8, name:'Elec Gtr Strings', parent:5},
{id:1, name:'Rush', parent:null},
{id:2, name:'Alex', parent:1},
{id:3, name:'Geddy', parent:1},
{id:4, name:'Neil', parent:1},
{id:5, name:'Gibson Les Paul', parent:2},
{id:6, name:'Pearl Kit', parent:4},
{id:7, name:'Rickenbacker', parent:3},
{id:100, name:'Santa', parent:99},
{id:101, name:'Elf', parent:100},
];
var root = MiracleGrow(treeData, "id", "parent")
console.log(root)