Custom Titlebar with frame in PyQt5
Here are the steps you just gotta follow:
- Have your MainWindow, be it a QMainWindow, or QWidget, or whatever [widget] you want to inherit.
- Set its flag, self.setWindowFlags(Qt.FramelessWindowHint)
- Implement your own moving around.
- Implement your own buttons (close, max, min)
- Implement your own resize.
Here is a small example with move around, and buttons implemented. You should still have to implement the resize using the same logic.
import sys
from PyQt5.QtCore import QPoint
from PyQt5.QtCore import Qt
from PyQt5.QtWidgets import QApplication
from PyQt5.QtWidgets import QHBoxLayout
from PyQt5.QtWidgets import QLabel
from PyQt5.QtWidgets import QPushButton
from PyQt5.QtWidgets import QVBoxLayout
from PyQt5.QtWidgets import QWidget
class MainWindow(QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.layout = QVBoxLayout()
self.layout.addWidget(MyBar(self))
self.setLayout(self.layout)
self.layout.setContentsMargins(0,0,0,0)
self.layout.addStretch(-1)
self.setMinimumSize(800,400)
self.setWindowFlags(Qt.FramelessWindowHint)
self.pressing = False
class MyBar(QWidget):
def __init__(self, parent):
super(MyBar, self).__init__()
self.parent = parent
print(self.parent.width())
self.layout = QHBoxLayout()
self.layout.setContentsMargins(0,0,0,0)
self.title = QLabel("My Own Bar")
btn_size = 35
self.btn_close = QPushButton("x")
self.btn_close.clicked.connect(self.btn_close_clicked)
self.btn_close.setFixedSize(btn_size,btn_size)
self.btn_close.setStyleSheet("background-color: red;")
self.btn_min = QPushButton("-")
self.btn_min.clicked.connect(self.btn_min_clicked)
self.btn_min.setFixedSize(btn_size, btn_size)
self.btn_min.setStyleSheet("background-color: gray;")
self.btn_max = QPushButton("+")
self.btn_max.clicked.connect(self.btn_max_clicked)
self.btn_max.setFixedSize(btn_size, btn_size)
self.btn_max.setStyleSheet("background-color: gray;")
self.title.setFixedHeight(35)
self.title.setAlignment(Qt.AlignCenter)
self.layout.addWidget(self.title)
self.layout.addWidget(self.btn_min)
self.layout.addWidget(self.btn_max)
self.layout.addWidget(self.btn_close)
self.title.setStyleSheet("""
background-color: black;
color: white;
""")
self.setLayout(self.layout)
self.start = QPoint(0, 0)
self.pressing = False
def resizeEvent(self, QResizeEvent):
super(MyBar, self).resizeEvent(QResizeEvent)
self.title.setFixedWidth(self.parent.width())
def mousePressEvent(self, event):
self.start = self.mapToGlobal(event.pos())
self.pressing = True
def mouseMoveEvent(self, event):
if self.pressing:
self.end = self.mapToGlobal(event.pos())
self.movement = self.end-self.start
self.parent.setGeometry(self.mapToGlobal(self.movement).x(),
self.mapToGlobal(self.movement).y(),
self.parent.width(),
self.parent.height())
self.start = self.end
def mouseReleaseEvent(self, QMouseEvent):
self.pressing = False
def btn_close_clicked(self):
self.parent.close()
def btn_max_clicked(self):
self.parent.showMaximized()
def btn_min_clicked(self):
self.parent.showMinimized()
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
mw.show()
sys.exit(app.exec_())
Here are some tips:
Option 1:
- Have a QGridLayout with widget in each corner and side(e.g. left, top-left, menubar, top-right, right, bottom-right, bottom and bottom left)
- With the approach (1) you would know when you are clicking in each border, you just got to define each one size and add each one on their place.
- When you click on each one treat them in their respective ways, for example, if you click in the left one and drag to the left, you gotta resize it larger and at the same time move it to the left so it will appear to be stopped at the right place and grow width.
- Apply this reasoning to each edge, each one behaving in the way it has to.
Option 2:
Instead of having a QGridLayout you can detect in which place you are clicking by the click pos.
Verify if the x of the click is smaller than the x of the moving pos to know if it's moving left or right and where it's being clicked.
The calculation is made in the same way of the Option1
Option 3:
- Probably there are other ways, but those are the ones I just thought of. For example using the CustomizeWindowHint you said you are able to resize, so you just would have to implement what I gave you as example. BEAUTIFUL!
Tips:
- Be careful with the localPos(inside own widget), globalPos(related to your screen). For example: If you click in the very left of your left widget its 'x' will be zero, if you click in the very left of the middle(content)it will be also zero, although if you mapToGlobal you will having different values according to the pos of the screen.
- Pay attention when resizing, or moving, when you have to add width or subtract, or just move, or both, I'd recommend you to draw on a paper and figure out how the logic of resizing works before implementing it out of blue.
GOOD LUCK :D
While the accepted answer can be considered valid, it has some issues.
- using
setGeometry()
is not appropriate (and the reason for using it was wrong) since it doesn't consider possible frame margins set by the style; - the position computation is unnecessarily complex;
- resizing the title bar to the total width is wrong, since it doesn't consider the buttons and can also cause recursion problems in certain situations (like not setting the minimum size of the main window); also, if the title is too big, it makes impossible to resize the main window;
- buttons should not accept focus;
- setting a layout creates a restraint for the "main widget" or layout, so the title should not be added, but the contents margins of the widget should be used instead;
I revised the code to provide a better base for the main window, simplify the moving code, and add other features like the Qt windowTitle()
property support, standard QStyle icons for buttons (instead of text), and proper maximize/normal button icons. Note that the title label is not added to the layout.
class MainWindow(QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.setWindowFlags(self.windowFlags() | Qt.FramelessWindowHint)
self.titleBar = MyBar(self)
self.setContentsMargins(0, self.titleBar.height(), 0, 0)
self.resize(640, self.titleBar.height() + 480)
def changeEvent(self, event):
if event.type() == event.WindowStateChange:
self.titleBar.windowStateChanged(self.windowState())
def resizeEvent(self, event):
self.titleBar.resize(self.width(), self.titleBar.height())
class MyBar(QWidget):
clickPos = None
def __init__(self, parent):
super(MyBar, self).__init__(parent)
self.setAutoFillBackground(True)
self.setBackgroundRole(QPalette.Shadow)
# alternatively:
# palette = self.palette()
# palette.setColor(palette.Window, Qt.black)
# palette.setColor(palette.WindowText, Qt.white)
# self.setPalette(palette)
layout = QHBoxLayout(self)
layout.setContentsMargins(1, 1, 1, 1)
layout.addStretch()
self.title = QLabel("My Own Bar", self, alignment=Qt.AlignCenter)
# if setPalette() was used above, this is not required
self.title.setForegroundRole(QPalette.Light)
style = self.style()
ref_size = self.fontMetrics().height()
ref_size += style.pixelMetric(style.PM_ButtonMargin) * 2
self.setMaximumHeight(ref_size + 2)
btn_size = QSize(ref_size, ref_size)
for target in ('min', 'normal', 'max', 'close'):
btn = QToolButton(self, focusPolicy=Qt.NoFocus)
layout.addWidget(btn)
btn.setFixedSize(btn_size)
iconType = getattr(style,
'SP_TitleBar{}Button'.format(target.capitalize()))
btn.setIcon(style.standardIcon(iconType))
if target == 'close':
colorNormal = 'red'
colorHover = 'orangered'
else:
colorNormal = 'palette(mid)'
colorHover = 'palette(light)'
btn.setStyleSheet('''
QToolButton {{
background-color: {};
}}
QToolButton:hover {{
background-color: {}
}}
'''.format(colorNormal, colorHover))
signal = getattr(self, target + 'Clicked')
btn.clicked.connect(signal)
setattr(self, target + 'Button', btn)
self.normalButton.hide()
self.updateTitle(parent.windowTitle())
parent.windowTitleChanged.connect(self.updateTitle)
def updateTitle(self, title=None):
if title is None:
title = self.window().windowTitle()
width = self.title.width()
width -= self.style().pixelMetric(QStyle.PM_LayoutHorizontalSpacing) * 2
self.title.setText(self.fontMetrics().elidedText(
title, Qt.ElideRight, width))
def windowStateChanged(self, state):
self.normalButton.setVisible(state == Qt.WindowMaximized)
self.maxButton.setVisible(state != Qt.WindowMaximized)
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
self.clickPos = event.windowPos().toPoint()
def mouseMoveEvent(self, event):
if self.clickPos is not None:
self.window().move(event.globalPos() - self.clickPos)
def mouseReleaseEvent(self, QMouseEvent):
self.clickPos = None
def closeClicked(self):
self.window().close()
def maxClicked(self):
self.window().showMaximized()
def normalClicked(self):
self.window().showNormal()
def minClicked(self):
self.window().showMinimized()
def resizeEvent(self, event):
self.title.resize(self.minButton.x(), self.height())
self.updateTitle()
if __name__ == "__main__":
app = QApplication(sys.argv)
mw = MainWindow()
layout = QVBoxLayout(mw)
widget = QTextEdit()
layout.addWidget(widget)
mw.show()
mw.setWindowTitle('My custom window with a very, very long title')
sys.exit(app.exec_())