How to capture the "virtual keyboard show/hide" event in Android?

2020 Update

This is now possible:

On Android 11, you can do

view.setWindowInsetsAnimationCallback(object : WindowInsetsAnimation.Callback {
    override fun onEnd(animation: WindowInsetsAnimation) {
        super.onEnd(animation)
        val showingKeyboard = view.rootWindowInsets.isVisible(WindowInsets.Type.ime())
        // now use the boolean for something
    }
})

You can also listen to the animation of showing/hiding the keyboard and do a corresponding transition.

I recommend reading Android 11 preview and the corresponding documentation

Before Android 11

However, this work has not been made available in a Compat version, so you need to resort to hacks.

You can get the window insets and if the bottom insets are bigger than some value you find to be reasonably good (by experimentation), you can consider that to be showing the keyboard. This is not great and can fail in some cases, but there is no framework support for that.

This is a good answer on this exact question https://stackoverflow.com/a/36259261/372076. Alternatively, here's a page giving some different approaches to achieve this pre Android 11:

https://developer.salesforce.com/docs/atlas.en-us.noversion.service_sdk_android.meta/service_sdk_android/android_detecting_keyboard.htm


Note

This solution will not work for soft keyboards and onConfigurationChanged will not be called for soft (virtual) keyboards.


You've got to handle configuration changes yourself.

http://developer.android.com/guide/topics/resources/runtime-changes.html#HandlingTheChange

Sample:

// from the link above
@Override
public void onConfigurationChanged(Configuration newConfig) {
    super.onConfigurationChanged(newConfig);

    
    // Checks whether a hardware keyboard is available
    if (newConfig.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_NO) {
        Toast.makeText(this, "keyboard visible", Toast.LENGTH_SHORT).show();
    } else if (newConfig.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_YES) {
        Toast.makeText(this, "keyboard hidden", Toast.LENGTH_SHORT).show();
    }
}

Then just change the visibility of some views, update a field, and change your layout file.


This may not be the most effective solution. But this worked for me every time... I call this function where ever i need to listen to the softKeyboard.

boolean isOpened = false;

public void setListenerToRootView() {
    final View activityRootView = getWindow().getDecorView().findViewById(android.R.id.content);
    activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {

            int heightDiff = activityRootView.getRootView().getHeight() - activityRootView.getHeight();
            if (heightDiff > 100) { // 99% of the time the height diff will be due to a keyboard.
                Toast.makeText(getApplicationContext(), "Gotcha!!! softKeyboardup", 0).show();

                if (isOpened == false) {
                    //Do two things, make the view top visible and the editText smaller
                }
                isOpened = true;
            } else if (isOpened == true) {
                Toast.makeText(getApplicationContext(), "softkeyborad Down!!!", 0).show();
                isOpened = false;
            }
        }
    });
}

Note: This approach will cause issues if the user uses a floating keyboard.


I did this way:

Add OnKeyboardVisibilityListener interface.

public interface OnKeyboardVisibilityListener {
    void onVisibilityChanged(boolean visible);
}

HomeActivity.java:

public class HomeActivity extends Activity implements OnKeyboardVisibilityListener {

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_sign_up);
    // Other stuff...
    setKeyboardVisibilityListener(this);
}

private void setKeyboardVisibilityListener(final OnKeyboardVisibilityListener onKeyboardVisibilityListener) {
    final View parentView = ((ViewGroup) findViewById(android.R.id.content)).getChildAt(0);
    parentView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {

        private boolean alreadyOpen;
        private final int defaultKeyboardHeightDP = 100;
        private final int EstimatedKeyboardDP = defaultKeyboardHeightDP + (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP ? 48 : 0);
        private final Rect rect = new Rect();

        @Override
        public void onGlobalLayout() {
            int estimatedKeyboardHeight = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, EstimatedKeyboardDP, parentView.getResources().getDisplayMetrics());
            parentView.getWindowVisibleDisplayFrame(rect);
            int heightDiff = parentView.getRootView().getHeight() - (rect.bottom - rect.top);
            boolean isShown = heightDiff >= estimatedKeyboardHeight;

            if (isShown == alreadyOpen) {
                Log.i("Keyboard state", "Ignoring global layout change...");
                return;
            }
            alreadyOpen = isShown;
            onKeyboardVisibilityListener.onVisibilityChanged(isShown);
        }
    });
}


@Override
public void onVisibilityChanged(boolean visible) {
    Toast.makeText(HomeActivity.this, visible ? "Keyboard is active" : "Keyboard is Inactive", Toast.LENGTH_SHORT).show();
  }
}

Hope this would help you.


If you want to handle show/hide of IMM (virtual) keyboard window from your Activity, you'll need to subclass your layout and override onMesure method(so that you can determine the measured width and the measured height of your layout). After that set subclassed layout as main view for your Activity by setContentView(). Now you'll be able to handle IMM show/hide window events. If this sounds complicated, it's not that really. Here's the code:

main.xml

   <?xml version="1.0" encoding="utf-8"?>
   <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:orientation="horizontal" >
        <EditText
             android:id="@+id/SearchText" 
             android:text="" 
             android:inputType="text"
             android:layout_width="fill_parent"
             android:layout_height="34dip"
             android:singleLine="True"
             />
        <Button
             android:id="@+id/Search" 
             android:layout_width="60dip"
             android:layout_height="34dip"
             android:gravity = "center"
             />
    </LinearLayout>

Now inside your Activity declare subclass for your layout (main.xml)

    public class MainSearchLayout extends LinearLayout {

    public MainSearchLayout(Context context, AttributeSet attributeSet) {
        super(context, attributeSet);
        LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
        inflater.inflate(R.layout.main, this);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        Log.d("Search Layout", "Handling Keyboard Window shown");

        final int proposedheight = MeasureSpec.getSize(heightMeasureSpec);
        final int actualHeight = getHeight();

        if (actualHeight > proposedheight){
            // Keyboard is shown

        } else {
            // Keyboard is hidden
        }
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    }
}

You can see from the code that we inflate layout for our Activity in subclass constructor

inflater.inflate(R.layout.main, this);

And now just set content view of subclassed layout for our Activity.

public class MainActivity extends Activity {

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        MainSearchLayout searchLayout = new MainSearchLayout(this, null);

        setContentView(searchLayout);
    }

    // rest of the Activity code and subclassed layout...

}

Like @amalBit's answer, register a listener to global layout and calculate the difference of dectorView's visible bottom and its proposed bottom, if the difference is bigger than some value(guessed IME's height), we think IME is up:

    final EditText edit = (EditText) findViewById(R.id.edittext);
    edit.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {
            if (keyboardShown(edit.getRootView())) {
                Log.d("keyboard", "keyboard UP");
            } else {
                Log.d("keyboard", "keyboard Down");
            }
        }
    });

private boolean keyboardShown(View rootView) {

    final int softKeyboardHeight = 100;
    Rect r = new Rect();
    rootView.getWindowVisibleDisplayFrame(r);
    DisplayMetrics dm = rootView.getResources().getDisplayMetrics();
    int heightDiff = rootView.getBottom() - r.bottom;
    return heightDiff > softKeyboardHeight * dm.density;
}

the height threshold 100 is the guessed minimum height of IME.

This works for both adjustPan and adjustResize.