Are there any macros to determine if my code is being compiled to Windows? [duplicate]
[Edit: I assume you want to use compile-time macros to determine which environment you're on. Maybe you want to determine if you're running on Wine under Linux or something instead of Windows, but in general, your compiler targets a specific environment, and that is either Windows (DOS) or it isn't, but it's rarely (never?) both.]
Some compilers offer macros to indicate a Windows build environment. But these will vary from compiler to compiler, and even on the same compiler on Windows if the target environment is not exclusively windows. Usually it's __WIN32__
, but not always.
#if defined (__WIN32__)
// Windows stuff
#endif
Sometimes it can be _WIN32
, __CYGWIN32__
, or possibly just the compiler indicator (_MSC_VER
).
If you know the environment you'll be building in (from the makefile) then you can usually pass in the #define
on the command line, like "g++ -D __WIN32__ yourfile.c
".
A little more info here
There are a number of different ways to detect compilation, host, and runtime environments. All depending on exactly what you want to know. There are three broad types of environments:
- Build: This is the environment in which the program is compiled.
- Host: This is the environment in which the program is being run.
- Target: In case of code-generation tools (such as compilers), this is where the generated code will run.
If you are cross-compiling, the build and host environment can be completely different (this is common when building embedded applications, but not very common when building desktop/server apps), and you typically cannot run the compiled binary on the system used to compile it. Otherwise, the host environment must be compatible with the build environment: for example, building an application on XP which will run on Vista.
C preprocessor macros can not be used to tell you the details of the host system (i.e. what you are running on); they can only tell you what the code was compiled for. In the windows case, the two most important macros are:
- _WIN32 signifies that the Win32 API is available. It does not tell you which compiler you are using, in fact _WIN32 is defined both when using Cygwin's GCC and MinGW's GCC. So, do not use _WIN32 to figure out if you're being compiled with Visual Studio.
-
_MSC_VER
tells you that you the the program is being compiled with Microsoft Visual C/C++. Well, almost._MSC_VER
is also defined when using Intel's C++ compiler which is intended to be a drop-in replacement for Visual C++.
There are a bunch of other macros described in the Visual Studio documentation.
If you want to know which exact version of Windows you are using, you'll have to use runtime functions such as GetVersion() (as described in other answers).
You might get more specific answers if you told us exactly what you want to check for.
% touch foo.C ; g++ -dM -E foo.C
Will do a nice job of listing all the macros (#define's) automagically defined for you by your [machine specific] g++ compiler.
There might be something similar for Microsoft's compilers...
These three lines will help you with detection, first we or most of the predefined windows hints together into one OS_WIN macro definition:
#if defined(_WIN32) || defined(WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__BORLANDC__) #define OS_WIN #endif
Then you can check for it using the preprocessor ifdef:
#ifdef OS_WIN //Windows specific stuff #else //Normal stuff #endif