Node.js ES6 classes with require

So up until now, i have created classes and modules in node.js the following way:

    var fs = require('fs');

var animalModule = (function () {
    /**
     * Constructor initialize object
     * @constructor
     */
    var Animal = function (name) {
        this.name = name;
    };

    Animal.prototype.print = function () {
        console.log('Name is :'+ this.name);
    };

    return {
        Animal: Animal
    }
}());

module.exports = animalModule;

Now with ES6, you are able to make "actual" classes just like this:

class Animal{

 constructor(name){
    this.name = name ;
 }

 print(){
    console.log('Name is :'+ this.name);
 }
}

Now, first of all, i love this :) but it raises a question. How do you use this combined with node.js's module structure?

Say you have a class where you wish to use a module for the sake of demonstration say you wish to use fs

so you create your file:


Animal.js

var fs = require('fs');
class Animal{

 constructor(name){
    this.name = name ;
 }

 print(){
    console.log('Name is :'+ this.name);
 }
}

Would this be the right way?

Also, how do you expose this class to other files within my node project? And would you still be able to extend this class if you're using it in a separate file?

I hope some of you will be able to answer these questions :)


Yes, your example would work fine.

As for exposing your classes, you can export a class just like anything else:

class Animal {...}
module.exports = Animal;

Or the shorter:

module.exports = class Animal {

};

Once imported into another module, then you can treat it as if it were defined in that file:

var Animal = require('./Animal');

class Cat extends Animal {
    ...
}

Just treat the ES6 class name the same as you would have treated the constructor name in the ES5 way. They are one and the same.

The ES6 syntax is just syntactic sugar and creates exactly the same underlying prototype, constructor function and objects.

So, in your ES6 example with:

// animal.js
class Animal {
    ...
}

var a = new Animal();

module.exports = {Animal: Animal};

You can just treat Animal like the constructor of your object (the same as you would have done in ES5). You can export the constructor. You can call the constructor with new Animal(). Everything is the same for using it. Only the declaration syntax is different. There's even still an Animal.prototype that has all your methods on it. The ES6 way really does create the same coding result, just with fancier/nicer syntax.


On the import side, this would then be used like this:

const Animal = require('./animal.js').Animal;

let a = new Animal();

This scheme exports the Animal constructor as the .Animal property which allows you to export more than one thing from that module.

If you don't need to export more than one thing, you can do this:

// animal.js
class Animal {
    ...
}

module.exports = Animal;

And, then import it with:

const Animal = require('./animal.js');

let a = new Animal();

The ES6 way of require is import. You can export your class and import it somewhere else using import { ClassName } from 'path/to/ClassName'syntax.

import fs from 'fs';
export default class Animal {

  constructor(name){
    this.name = name ;
  }

  print(){
    console.log('Name is :'+ this.name);
  }
}

import Animal from 'path/to/Animal.js';

Using Classes in Node -

Here we are requiring the ReadWrite module and calling a makeObject(), which returns the object of the ReadWrite class. Which we are using to call the methods. index.js

const ReadWrite = require('./ReadWrite').makeObject();
const express = require('express');
const app = express();

class Start {
  constructor() {
    const server = app.listen(8081),
     host = server.address().address,
     port = server.address().port
    console.log("Example app listening at http://%s:%s", host, port);
    console.log('Running');

  }

  async route(req, res, next) {
    const result = await ReadWrite.readWrite();
    res.send(result);
  }
}

const obj1 = new Start();
app.get('/', obj1.route);
module.exports = Start;

ReadWrite.js

Here we making a makeObject method, which makes sure that a object is returned, only if a object is not available.

class ReadWrite {
    constructor() {
        console.log('Read Write'); 
        this.x;   
    }
    static makeObject() {        
        if (!this.x) {
            this.x = new ReadWrite();
        }
        return this.x;
    }
    read(){
    return "read"
    }

    write(){
        return "write"
    }


    async readWrite() {
        try {
            const obj = ReadWrite.makeObject();
            const result = await Promise.all([ obj.read(), obj.write()])
            console.log(result);
            check();
            return result
        }
        catch(err) {
            console.log(err);

        }
    }
}
module.exports = ReadWrite;

For more explanation go to https://medium.com/@nynptel/node-js-boiler-plate-code-using-singleton-classes-5b479e513f74