React: trigger onChange if input value is changing by state?
Solution 1:
You need to trigger the onChange
event manually. On text inputs onChange listens for input
events.
So in you handleClick
function you need to trigger event like
handleClick () {
this.setState({value: 'another random text'})
var event = new Event('input', { bubbles: true });
this.myinput.dispatchEvent(event);
}
Complete code
class App extends React.Component {
constructor(props) {
super(props)
this.state = {
value: 'random text'
}
}
handleChange (e) {
console.log('handle change called')
}
handleClick () {
this.setState({value: 'another random text'})
var event = new Event('input', { bubbles: true });
this.myinput.dispatchEvent(event);
}
render () {
return (
<div>
<input readOnly value={this.state.value} onChange={(e) => {this.handleChange(e)}} ref={(input)=> this.myinput = input}/>
<button onClick={this.handleClick.bind(this)}>Change Input</button>
</div>
)
}
}
ReactDOM.render(<App />, document.getElementById('app'))
Codepen
Edit:
As Suggested by @Samuel in the comments, a simpler way would be to call handleChange
from handleClick
if you don't need to the event object
in handleChange
like
handleClick () {
this.setState({value: 'another random text'})
this.handleChange();
}
I hope this is what you need and it helps you.
Solution 2:
I tried the other solutions and nothing worked. This is because of input logic in React.js has been changed. For detail, you can see this link: https://hustle.bizongo.in/simulate-react-on-change-on-controlled-components-baa336920e04.
In short, when we change the value of input by changing state and then dispatch a change event then React will register both the setState and the event and consider it a duplicate event and swallow it.
The solution is to call native value setter on input (See setNativeValue function in following code)
Example Code
import React, { Component } from 'react'
export class CustomInput extends Component {
inputElement = null;
// THIS FUNCTION CALLS NATIVE VALUE SETTER
setNativeValue(element, value) {
const valueSetter = Object.getOwnPropertyDescriptor(element, 'value').set;
const prototype = Object.getPrototypeOf(element);
const prototypeValueSetter = Object.getOwnPropertyDescriptor(prototype, 'value').set;
if (valueSetter && valueSetter !== prototypeValueSetter) {
prototypeValueSetter.call(element, value);
} else {
valueSetter.call(element, value);
}
}
constructor(props) {
super(props);
this.state = {
inputValue: this.props.value,
};
}
addToInput = (valueToAdd) => {
this.setNativeValue(this.inputElement, +this.state.inputValue + +valueToAdd);
this.inputElement.dispatchEvent(new Event('input', { bubbles: true }));
};
handleChange = e => {
console.log(e);
this.setState({ inputValue: e.target.value });
this.props.onChange(e);
};
render() {
return (
<div>
<button type="button" onClick={() => this.addToInput(-1)}>-</button>
<input
readOnly
ref={input => { this.inputElement = input }}
name={this.props.name}
value={this.state.inputValue}
onChange={this.handleChange}></input>
<button type="button" onClick={() => this.addToInput(+1)}>+</button>
</div>
)
}
}
export default CustomInput
Result