Labeeb is right about why you need to set image using path if your resources are already laying inside the resource folder ,

This kind of path is needed only when your images are stored in SD-Card .

And try the below code to set Bitmap images from a file stored inside a SD-Card .

File imgFile = new  File("/sdcard/Images/test_image.jpg");

if(imgFile.exists()){

    Bitmap myBitmap = BitmapFactory.decodeFile(imgFile.getAbsolutePath());

    ImageView myImage = (ImageView) findViewById(R.id.imageviewTest);

    myImage.setImageBitmap(myBitmap);

}

And include this permission in the manifest file:

<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

I think you can use this

Bitmap bmImg = BitmapFactory.decodeFile("path of your img1");
imageView.setImageBitmap(bmImg);

You can also use:



    File imgFile = new  File(“filepath”);
    if(imgFile.exists())
    {
        ImageView myImage = new ImageView(this);
        myImage.setImageURI(Uri.fromFile(imgFile));

    }

This does the bitmap decoding implicit for you.


All the answers are outdated. It is best to use picasso for such purposes. It has a lot of features including background image processing.

Did I mention it is super easy to use:

Picasso.with(context).load(new File(...)).into(imageView);

String path = Environment.getExternalStorageDirectory()+ "/Images/test.jpg";

File imgFile = new File(path);
if(imgFile.exists())
{
   Bitmap myBitmap = BitmapFactory.decodeFile(imgFile.getAbsolutePath());
   ImageView imageView=(ImageView)findViewById(R.id.imageView);
  imageView.setImageBitmap(myBitmap);
}