Valid, but worthless syntax in switch-case?
Through a little typo, I accidentally found this construct:
int main(void) {
char foo = 'c';
switch(foo)
{
printf("Cant Touch This\n"); // This line is Unreachable
case 'a': printf("A\n"); break;
case 'b': printf("B\n"); break;
case 'c': printf("C\n"); break;
case 'd': printf("D\n"); break;
}
return 0;
}
It seems that the printf
at the top of the switch
statement is valid, but also completely unreachable.
I got a clean compile, without even a warning about unreachable code, but this seems pointless.
Should a compiler flag this as unreachable code?
Does this serve any purpose at all?
Perhaps not the most useful, but not completely worthless. You may use it to declare a local variable available within switch
scope.
switch (foo)
{
int i;
case 0:
i = 0;
//....
case 1:
i = 1;
//....
}
The standard (N1579 6.8.4.2/7
) has the following sample:
EXAMPLE In the artificial program fragment
switch (expr) { int i = 4; f(i); case 0: i = 17; /* falls through into default code */ default: printf("%d\n", i); }
the object whose identifier is
i
exists with automatic storage duration (within the block) but is never initialized, and thus if the controlling expression has a nonzero value, the call to theprintf
function will access an indeterminate value. Similarly, the call to the functionf
cannot be reached.
P.S. BTW, the sample is not valid C++ code. In that case (N4140 6.7/3
, emphasis mine):
A program that jumps90 from a point where a variable with automatic storage duration is not in scope to a point where it is in scope is ill-formed unless the variable has scalar type, class type with a trivial default constructor and a trivial destructor, a cv-qualified version of one of these types, or an array of one of the preceding types and is declared without an initializer (8.5).
90) The transfer from the condition of a
switch
statement to a case label is considered a jump in this respect.
So replacing int i = 4;
with int i;
makes it a valid C++.
Does this serve any purpose at all?
Yes. If instead of a statement, you put a declaration before the first label, this can make perfect sense:
switch (a) {
int i;
case 0:
i = f(); g(); h(i);
break;
case 1:
i = g(); f(); h(i);
break;
}
The rules for declarations and statements are shared for blocks in general, so it's the same rule that allows that that also allows statements there.
Worth mentioning as well is also that if the first statement is a loop construct, case labels may appear in the loop body:
switch (i) {
for (;;) {
f();
case 1:
g();
case 2:
if (h()) break;
}
}
Please don't write code like this if there is a more readable way of writing it, but it's perfectly valid, and the f()
call is reachable.
There is a famous use of this called Duff's Device.
int n = (count+3)/4;
switch (count % 4) {
do {
case 0: *to = *from++;
case 3: *to = *from++;
case 2: *to = *from++;
case 1: *to = *from++;
} while (--n > 0);
}
Here we copy a buffer pointed to by from
to a buffer pointed to by to
. We copy count
instances of data.
The do{}while()
statement starts before the first case
label, and the case
labels are embedded within the do{}while()
.
This reduces the number of conditional branches at the end of the do{}while()
loop encountered by roughly a factor of 4 (in this example; the constant can be tweaked to whatever value you want).
Now, optimizers can sometimes do this for you (especially if they are optimizing streaming/vectorized instructions), but without profile guided optimization they cannot know if you expect the loop to be large or not.
In general, variable declarations can occur there and be used in every case, but be out of scope after the switch ends. (note any initialization will be skipped)
In addition, control flow that isn't switch-specific can get you into that section of the switch block, as illustrated above, or with a goto
.