Bmp to jpg/png in C#
var qualityEncoder = Encoder.Quality;
var quality = (long)<desired quality>;
var ratio = new EncoderParameter(qualityEncoder, quality );
var codecParams = new EncoderParameters(1);
codecParams.Param[0] = ratio;
var jpegCodecInfo = <one of the codec infos from ImageCodecInfo.GetImageEncoders() with mime type = "image/jpeg">;
bmp.Save(fileName, jpegCodecInfo, codecParams); // Save to JPG
public static class BitmapExtensions
{
public static void SaveJPG100(this Bitmap bmp, string filename)
{
EncoderParameters encoderParameters = new EncoderParameters(1);
encoderParameters.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, 100L);
bmp.Save(filename, GetEncoder(ImageFormat.Jpeg), encoderParameters);
}
public static void SaveJPG100(this Bitmap bmp, Stream stream)
{
EncoderParameters encoderParameters = new EncoderParameters(1);
encoderParameters.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, 100L);
bmp.Save(stream, GetEncoder(ImageFormat.Jpeg), encoderParameters);
}
public static ImageCodecInfo GetEncoder(ImageFormat format)
{
ImageCodecInfo[] codecs = ImageCodecInfo.GetImageDecoders();
foreach (ImageCodecInfo codec in codecs)
{
if (codec.FormatID == format.Guid)
{
return codec;
}
}
return null;
}
}
Provided BitmapExtensions by jestro are great, I used them. However would like to show the corrected version - works for Image parent class which is more convenient as I think and provides a way to supply quality:
public static class ImageExtensions
{
public static void SaveJpeg(this Image img, string filePath, long quality)
{
var encoderParameters = new EncoderParameters(1);
encoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, quality);
img.Save(filePath, GetEncoder(ImageFormat.Jpeg), encoderParameters);
}
public static void SaveJpeg(this Image img, Stream stream, long quality)
{
var encoderParameters = new EncoderParameters(1);
encoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, quality);
img.Save(stream, GetEncoder(ImageFormat.Jpeg), encoderParameters);
}
static ImageCodecInfo GetEncoder(ImageFormat format)
{
ImageCodecInfo[] codecs = ImageCodecInfo.GetImageDecoders();
return codecs.Single(codec => codec.FormatID == format.Guid);
}
}
Fundamentally you won't be able to keep the same quality because jpg is (so far as I'm aware) always lossy even with the highest possible quality settings.
If bit-accurate quality is really important, consider using png, which has some modes which are lossless.