What is the difference between pickle and shelve?
Solution 1:
pickle
is for serializing some object (or objects) as a single bytestream in a file.
shelve
builds on top of pickle
and implements a serialization dictionary where objects are pickled, but associated with a key (some string), so you can load your shelved data file and access your pickled objects via keys. This could be more convenient were you to be serializing many objects.
Here is an example of usage between the two. (should work in latest versions of Python 2.7 and Python 3.x).
pickle
Example
import pickle
integers = [1, 2, 3, 4, 5]
with open('pickle-example.p', 'wb') as pfile:
pickle.dump(integers, pfile)
This will dump the integers
list to a binary file called pickle-example.p
.
Now try reading the pickled file back.
import pickle
with open('pickle-example.p', 'rb') as pfile:
integers = pickle.load(pfile)
print integers
The above should output [1, 2, 3, 4, 5]
.
shelve
Example
import shelve
integers = [1, 2, 3, 4, 5]
# If you're using Python 2.7, import contextlib and use
# the line:
# with contextlib.closing(shelve.open('shelf-example', 'c')) as shelf:
with shelve.open('shelf-example', 'c') as shelf:
shelf['ints'] = integers
Notice how you add objects to the shelf via dictionary-like access.
Read the object back in with code like the following:
import shelve
# If you're using Python 2.7, import contextlib and use
# the line:
# with contextlib.closing(shelve.open('shelf-example', 'r')) as shelf:
with shelve.open('shelf-example', 'r') as shelf:
for key in shelf.keys():
print(repr(key), repr(shelf[key]))
The output will be 'ints', [1, 2, 3, 4, 5]
.
Solution 2:
According to pickle documentation:
Serialization is a more primitive notion than persistence; although pickle reads and writes file objects, it does not handle the issue of naming persistent objects, nor the (even more complicated) issue of concurrent access to persistent objects. The pickle module can transform a complex object into a byte stream and it can transform the byte stream into an object with the same internal structure. Perhaps the most obvious thing to do with these byte streams is to write them onto a file, but it is also conceivable to send them across a network or store them in a database. The shelve module provides a simple interface to pickle and unpickle objects on DBM-style database files.