C# create simple xml file [closed]

You could use XDocument:

new XDocument(
    new XElement("root", 
        new XElement("someNode", "someValue")    
    )
)
.Save("foo.xml");

If the file you want to create is very big and cannot fit into memory you might use XmlWriter.


I'd recommend serialization,

public class Person
{
      public  string FirstName;
      public  string MI;
      public  string LastName;
}

static void Serialize()
{
      clsPerson p = new Person();
      p.FirstName = "Jeff";
      p.MI = "A";
      p.LastName = "Price";
      System.Xml.Serialization.XmlSerializer x = new System.Xml.Serialization.XmlSerializer(p.GetType());
      x.Serialize(System.Console.Out, p);
      System.Console.WriteLine();
      System.Console.WriteLine(" --- Press any key to continue --- ");
      System.Console.ReadKey();
}

You can further control serialization with attributes.
But if it is simple, you could use XmlDocument:

using System;
using System.Xml;

public class GenerateXml {
    private static void Main() {
        XmlDocument doc = new XmlDocument();
        XmlNode docNode = doc.CreateXmlDeclaration("1.0", "UTF-8", null);
        doc.AppendChild(docNode);

        XmlNode productsNode = doc.CreateElement("products");
        doc.AppendChild(productsNode);

        XmlNode productNode = doc.CreateElement("product");
        XmlAttribute productAttribute = doc.CreateAttribute("id");
        productAttribute.Value = "01";
        productNode.Attributes.Append(productAttribute);
        productsNode.AppendChild(productNode);

        XmlNode nameNode = doc.CreateElement("Name");
        nameNode.AppendChild(doc.CreateTextNode("Java"));
        productNode.AppendChild(nameNode);
        XmlNode priceNode = doc.CreateElement("Price");
        priceNode.AppendChild(doc.CreateTextNode("Free"));
        productNode.AppendChild(priceNode);

        // Create and add another product node.
        productNode = doc.CreateElement("product");
        productAttribute = doc.CreateAttribute("id");
        productAttribute.Value = "02";
        productNode.Attributes.Append(productAttribute);
        productsNode.AppendChild(productNode);
        nameNode = doc.CreateElement("Name");
        nameNode.AppendChild(doc.CreateTextNode("C#"));
        productNode.AppendChild(nameNode);
        priceNode = doc.CreateElement("Price");
        priceNode.AppendChild(doc.CreateTextNode("Free"));
        productNode.AppendChild(priceNode);

        doc.Save(Console.Out);
    }
}

And if it needs to be fast, use XmlWriter:

public static void WriteXML()
{
    // Create an XmlWriterSettings object with the correct options.
    System.Xml.XmlWriterSettings settings = new System.Xml.XmlWriterSettings();
    settings.Indent = true;
    settings.IndentChars = "    "; //  "\t";
    settings.OmitXmlDeclaration = false;
    settings.Encoding = System.Text.Encoding.UTF8;

    using (System.Xml.XmlWriter writer = System.Xml.XmlWriter.Create("data.xml", settings))
    {

        writer.WriteStartDocument();
        writer.WriteStartElement("books");

        for (int i = 0; i < 100; ++i)
        {
            writer.WriteStartElement("book");
            writer.WriteElementString("item", "Book "+ (i+1).ToString());
            writer.WriteEndElement();
        }

        writer.WriteEndElement();

        writer.Flush();
        writer.Close();
    } // End Using writer 

}

And btw, the fastest way to read XML is XmlReader:

public static void ReadXML()
{
    using (System.Xml.XmlReader xmlReader = System.Xml.XmlReader.Create("http://www.ecb.int/stats/eurofxref/eurofxref-daily.xml"))
    {
        while (xmlReader.Read())
        {
            if ((xmlReader.NodeType == System.Xml.XmlNodeType.Element) && (xmlReader.Name == "Cube"))
            {
                if (xmlReader.HasAttributes)
                    System.Console.WriteLine(xmlReader.GetAttribute("currency") + ": " + xmlReader.GetAttribute("rate"));
            }

        } // Whend 

    } // End Using xmlReader

    System.Console.ReadKey();
}

And the most convenient way to read XML is to just deserialize the XML into a class.
This also works for creating the serialization classes, btw.
You can generate the class from XML with Xml2CSharp:
https://xmltocsharp.azurewebsites.net/