In Minecraft 1.0, is sleep changed to not require everyone to sleep? [closed]
In the beta-versions of Minecraft that I played (up to 1.8.1, I only dabbled with 1.9), everyone on the server had to go to sleep in order for the game to skip ahead to the next day.
In 1.0 final, we noticed that when one of us went to sleep, the server skipped ahead to daytime even though the other person was still mining.
Is this a feature (so that we can rely on it), or is it a bug?
Solution 1:
It does not skip to morning if I sleep in my vanilla Minecraft 1.0 server so long as someone else is logged in and active.
I suspect this is intentional and unlikely to change - if one person is, say, hunting skeletons on the surface, and another sleeps, should the first player be unable to continue his activities due to early sunrise? Or will they somehow be experiencing worlds that are out of synch?