get indexPath of UITableViewCell on click of Button from Cell
Use Delegates:
MyCell.swift:
import UIKit
//1. delegate method
protocol MyCellDelegate: AnyObject {
func btnCloseTapped(cell: MyCell)
}
class MyCell: UICollectionViewCell {
@IBOutlet var btnClose: UIButton!
//2. create delegate variable
weak var delegate: MyCellDelegate?
//3. assign this action to close button
@IBAction func btnCloseTapped(sender: AnyObject) {
//4. call delegate method
//check delegate is not nil with `?`
delegate?.btnCloseTapped(cell: self)
}
}
MyViewController.swift:
//5. Conform to delegate method
class MyViewController: UIViewController, MyCellDelegate, UITableViewDataSource,UITableViewDelegate {
//6. Implement Delegate Method
func btnCloseTapped(cell: MyCell) {
//Get the indexpath of cell where button was tapped
let indexPath = self.collectionView.indexPathForCell(cell)
print(indexPath!.row)
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("MyCell") as! MyCell
//7. delegate view controller instance to the cell
cell.delegate = self
return cell
}
}
How to get cell indexPath for tapping button in Swift 4 with button selector
@objc func buttonClicked(_sender:UIButton){
let buttonPosition = sender.convert(CGPoint.zero, to: self.tableView)
let indexPath = self.tableView.indexPathForRow(at:buttonPosition)
let cell = self.tableView.cellForRow(at: indexPath) as! UITableViewCell
print(cell.itemLabel.text)//print or get item
}
Try with the best use of swift closures : Simple, Quick & Easy.
In cellForRowAtIndexPath method:
let cell = tableView.dequeueReusableCell(withIdentifier: "CustomCellIdentifier", for: indexPath) as! CustomCell
cell.btnTick.mk_addTapHandler { (btn) in
print("You can use here also directly : \(indexPath.row)")
self.btnTapped(btn: btn, indexPath: indexPath)
}
Selector Method for external use out of cellForRowAtIndexPath method:
func btnTapped(btn:UIButton, indexPath:IndexPath) {
print("IndexPath : \(indexPath.row)")
}
Extension for UIButton :
extension UIButton {
private class Action {
var action: (UIButton) -> Void
init(action: @escaping (UIButton) -> Void) {
self.action = action
}
}
private struct AssociatedKeys {
static var ActionTapped = "actionTapped"
}
private var tapAction: Action? {
set { objc_setAssociatedObject(self, &AssociatedKeys.ActionTapped, newValue, .OBJC_ASSOCIATION_RETAIN) }
get { return objc_getAssociatedObject(self, &AssociatedKeys.ActionTapped) as? Action }
}
@objc dynamic private func handleAction(_ recognizer: UIButton) {
tapAction?.action(recognizer)
}
func mk_addTapHandler(action: @escaping (UIButton) -> Void) {
self.addTarget(self, action: #selector(handleAction(_:)), for: .touchUpInside)
tapAction = Action(action: action)
}
}
In Swift 4 , just use this:
func buttonTapped(_ sender: UIButton) {
let buttonPostion = sender.convert(sender.bounds.origin, to: tableView)
if let indexPath = tableView.indexPathForRow(at: buttonPostion) {
let rowIndex = indexPath.row
}
}