Correctly Parsing JSON in Swift 3

Solution 1:

First of all never load data synchronously from a remote URL, use always asynchronous methods like URLSession.

'Any' has no subscript members

occurs because the compiler has no idea of what type the intermediate objects are (for example currently in ["currently"]!["temperature"]) and since you are using Foundation collection types like NSDictionary the compiler has no idea at all about the type.

Additionally in Swift 3 it's required to inform the compiler about the type of all subscripted objects.

You have to cast the result of the JSON serialization to the actual type.

This code uses URLSession and exclusively Swift native types

let urlString = "https://api.forecast.io/forecast/apiKey/37.5673776,122.048951"

let url = URL(string: urlString)
URLSession.shared.dataTask(with:url!) { (data, response, error) in
  if error != nil {
    print(error)
  } else {
    do {

      let parsedData = try JSONSerialization.jsonObject(with: data!) as! [String:Any]
      let currentConditions = parsedData["currently"] as! [String:Any]

      print(currentConditions)

      let currentTemperatureF = currentConditions["temperature"] as! Double
      print(currentTemperatureF)
    } catch let error as NSError {
      print(error)
    }
  }

}.resume()

To print all key / value pairs of currentConditions you could write

 let currentConditions = parsedData["currently"] as! [String:Any]

  for (key, value) in currentConditions {
    print("\(key) - \(value) ")
  }

A note regarding jsonObject(with data:

Many (it seems all) tutorials suggest .mutableContainers or .mutableLeaves options which is completely nonsense in Swift. The two options are legacy Objective-C options to assign the result to NSMutable... objects. In Swift any variable is mutable by default and passing any of those options and assigning the result to a let constant has no effect at all. Further most of the implementations are never mutating the deserialized JSON anyway.

The only (rare) option which is useful in Swift is .allowFragments which is required if if the JSON root object could be a value type(String, Number, Bool or null) rather than one of the collection types (array or dictionary). But normally omit the options parameter which means No options.

===========================================================================

Some general considerations to parse JSON

JSON is a well-arranged text format. It's very easy to read a JSON string. Read the string carefully. There are only six different types – two collection types and four value types.


The collection types are

  • Array - JSON: objects in square brackets [] - Swift: [Any] but in most cases [[String:Any]]
  • Dictionary - JSON: objects in curly braces {} - Swift: [String:Any]

The value types are

  • String - JSON: any value in double quotes "Foo", even "123"or "false" – Swift: String
  • Number - JSON: numeric values not in double quotes 123 or 123.0 – Swift: Int or Double
  • Bool - JSON: true or false not in double quotes – Swift: true or false
  • null - JSON: null – Swift: NSNull

According to the JSON specification all keys in dictionaries are required to be String.


Basically it's always recommeded to use optional bindings to unwrap optionals safely

If the root object is a dictionary ({}) cast the type to [String:Any]

if let parsedData = try JSONSerialization.jsonObject(with: data!) as? [String:Any] { ...

and retrieve values by keys with (OneOfSupportedJSONTypes is either JSON collection or value type as described above.)

if let foo = parsedData["foo"] as? OneOfSupportedJSONTypes {
    print(foo)
} 

If the root object is an array ([]) cast the type to [[String:Any]]

if let parsedData = try JSONSerialization.jsonObject(with: data!) as? [[String:Any]] { ...

and iterate through the array with

for item in parsedData {
    print(item)
}

If you need an item at specific index check also if the index exists

if let parsedData = try JSONSerialization.jsonObject(with: data!) as? [[String:Any]], parsedData.count > 2,
   let item = parsedData[2] as? OneOfSupportedJSONTypes {
      print(item)
    }
}

In the rare case that the JSON is simply one of the value types – rather than a collection type – you have to pass the .allowFragments option and cast the result to the appropriate value type for example

if let parsedData = try JSONSerialization.jsonObject(with: data!, options: .allowFragments) as? String { ...

Apple has published a comprehensive article in the Swift Blog: Working with JSON in Swift


===========================================================================

In Swift 4+ the Codable protocol provides a more convenient way to parse JSON directly into structs / classes.

For example the given JSON sample in the question (slightly modified)

let jsonString = """
{"icon": "partly-cloudy-night", "precipProbability": 0, "pressure": 1015.39, "humidity": 0.75, "precip_intensity": 0, "wind_speed": 6.04, "summary": "Partly Cloudy", "ozone": 321.13, "temperature": 49.45, "dew_point": 41.75, "apparent_temperature": 47, "wind_bearing": 332, "cloud_cover": 0.28, "time": 1480846460}
"""

can be decoded into the struct Weather. The Swift types are the same as described above. There are a few additional options:

  • Strings representing an URL can be decoded directly as URL.
  • The time integer can be decoded as Date with the dateDecodingStrategy .secondsSince1970.
  • snaked_cased JSON keys can be converted to camelCase with the keyDecodingStrategy .convertFromSnakeCase

struct Weather: Decodable {
    let icon, summary: String
    let pressure: Double, humidity, windSpeed : Double
    let ozone, temperature, dewPoint, cloudCover: Double
    let precipProbability, precipIntensity, apparentTemperature, windBearing : Int
    let time: Date
}

let data = Data(jsonString.utf8)
do {
    let decoder = JSONDecoder()
    decoder.dateDecodingStrategy = .secondsSince1970
    decoder.keyDecodingStrategy = .convertFromSnakeCase
    let result = try decoder.decode(Weather.self, from: data)
    print(result)
} catch {
    print(error)
}

Other Codable sources:

  • Apple: Encoding and Decoding Custom Types
  • HackingWithSwift: Codable Cheat Sheet
  • Ray Wenderlich: Encoding and Decoding in Swift

Solution 2:

A big change that happened with Xcode 8 Beta 6 for Swift 3 was that id now imports as Any rather than AnyObject.

This means that parsedData is returned as a dictionary of most likely with the type [Any:Any]. Without using a debugger I could not tell you exactly what your cast to NSDictionary will do but the error you are seeing is because dict!["currently"]! has type Any

So, how do you solve this? From the way you've referenced it, I assume dict!["currently"]! is a dictionary and so you have many options:

First you could do something like this:

let currentConditionsDictionary: [String: AnyObject] = dict!["currently"]! as! [String: AnyObject]  

This will give you a dictionary object that you can then query for values and so you can get your temperature like this:

let currentTemperatureF = currentConditionsDictionary["temperature"] as! Double

Or if you would prefer you can do it in line:

let currentTemperatureF = (dict!["currently"]! as! [String: AnyObject])["temperature"]! as! Double

Hopefully this helps, I'm afraid I have not had time to write a sample app to test it.

One final note: the easiest thing to do, might be to simply cast the JSON payload into [String: AnyObject] right at the start.

let parsedData = try JSONSerialization.jsonObject(with: data as Data, options: .allowFragments) as! Dictionary<String, AnyObject>

Solution 3:

let str = "{\"names\": [\"Bob\", \"Tim\", \"Tina\"]}"

let data = str.data(using: String.Encoding.utf8, allowLossyConversion: false)!

do {
    let json = try JSONSerialization.jsonObject(with: data, options: []) as! [String: AnyObject]
    if let names = json["names"] as? [String] 
{
        print(names)
}
} catch let error as NSError {
    print("Failed to load: \(error.localizedDescription)")
}

Solution 4:

I built quicktype exactly for this purpose. Just paste your sample JSON and quicktype generates this type hierarchy for your API data:

struct Forecast {
    let hourly: Hourly
    let daily: Daily
    let currently: Currently
    let flags: Flags
    let longitude: Double
    let latitude: Double
    let offset: Int
    let timezone: String
}

struct Hourly {
    let icon: String
    let data: [Currently]
    let summary: String
}

struct Daily {
    let icon: String
    let data: [Datum]
    let summary: String
}

struct Datum {
    let precipIntensityMax: Double
    let apparentTemperatureMinTime: Int
    let apparentTemperatureLowTime: Int
    let apparentTemperatureHighTime: Int
    let apparentTemperatureHigh: Double
    let apparentTemperatureLow: Double
    let apparentTemperatureMaxTime: Int
    let apparentTemperatureMax: Double
    let apparentTemperatureMin: Double
    let icon: String
    let dewPoint: Double
    let cloudCover: Double
    let humidity: Double
    let ozone: Double
    let moonPhase: Double
    let precipIntensity: Double
    let temperatureHigh: Double
    let pressure: Double
    let precipProbability: Double
    let precipIntensityMaxTime: Int
    let precipType: String?
    let sunriseTime: Int
    let summary: String
    let sunsetTime: Int
    let temperatureMax: Double
    let time: Int
    let temperatureLow: Double
    let temperatureHighTime: Int
    let temperatureLowTime: Int
    let temperatureMin: Double
    let temperatureMaxTime: Int
    let temperatureMinTime: Int
    let uvIndexTime: Int
    let windGust: Double
    let uvIndex: Int
    let windBearing: Int
    let windGustTime: Int
    let windSpeed: Double
}

struct Currently {
    let precipProbability: Double
    let humidity: Double
    let cloudCover: Double
    let apparentTemperature: Double
    let dewPoint: Double
    let ozone: Double
    let icon: String
    let precipIntensity: Double
    let temperature: Double
    let pressure: Double
    let precipType: String?
    let summary: String
    let uvIndex: Int
    let windGust: Double
    let time: Int
    let windBearing: Int
    let windSpeed: Double
}

struct Flags {
    let sources: [String]
    let isdStations: [String]
    let units: String
}

It also generates dependency-free marshaling code to coax the return value of JSONSerialization.jsonObject into a Forecast, including a convenience constructor that takes a JSON string so you can quickly parse a strongly typed Forecast value and access its fields:

let forecast = Forecast.from(json: jsonString)!
print(forecast.daily.data[0].windGustTime)

You can install quicktype from npm with npm i -g quicktype or use the web UI to get the complete generated code to paste into your playground.

Solution 5:

Updated the isConnectToNetwork-Function afterwards, thanks to this post.

I wrote an extra method for it:

import SystemConfiguration

func loadingJSON(_ link:String, postString:String, completionHandler: @escaping (_ JSONObject: AnyObject) -> ()) {

    if(isConnectedToNetwork() == false){
        completionHandler("-1" as AnyObject)
        return
    }

    let request = NSMutableURLRequest(url: URL(string: link)!)
    request.httpMethod = "POST"
    request.httpBody = postString.data(using: String.Encoding.utf8)

    let task = URLSession.shared.dataTask(with: request as URLRequest) { data, response, error in
        guard error == nil && data != nil else { // check for fundamental networking error
            print("error=\(error)")
            return
        }

        if let httpStatus = response as? HTTPURLResponse , httpStatus.statusCode != 200 { // check for http errors
            print("statusCode should be 200, but is \(httpStatus.statusCode)")
            print("response = \(response)")
        }
        //JSON successfull
        do {
            let parseJSON = try JSONSerialization.jsonObject(with: data!, options: .allowFragments)
            DispatchQueue.main.async(execute: {
                completionHandler(parseJSON as AnyObject)
            });
        } catch let error as NSError {
            print("Failed to load: \(error.localizedDescription)")
        }
    }
    task.resume()
}

func isConnectedToNetwork() -> Bool {

    var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
    zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
    zeroAddress.sin_family = sa_family_t(AF_INET)

    let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
        $0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
            SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
        }
    }

    var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
    if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false {
        return false
    }

    let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
    let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
    let ret = (isReachable && !needsConnection)

    return ret
}

So now you can easily call this in your app wherever you want

loadingJSON("yourDomain.com/login.php", postString:"email=\(userEmail!)&password=\(password!)") { parseJSON in

    if(String(describing: parseJSON) == "-1"){
        print("No Internet")
    } else {

    if let loginSuccessfull = parseJSON["loginSuccessfull"] as? Bool {
        //... do stuff
    }
}