How can I disable esync in Lutris?
One of the games I'm playing through Lutris crashes frequently, and I've narrowed its cause down to a feature in wine called esync.
I want to disable esync but... I don't know how. The readme I linked to says I can turn it on with WINEESYNC=1
and I'm guessing =0 turns it off, but how? Where?
I have very little experience with wine and lutris configuration. WINEESYNC
looks like an environmental variable but I don't know how to set those in Lutris.
Solution 1:
In the list of runners, there should be an entry for Wine. Hovering that should cause an icon of a cog with a "play" button inside it to appear: to appear
Clicking that icon will open a "Configure Wine" window. There should be an "Enable Esync" toggle in there.