Rendering from two cameras at the same time in A-Frame
Solution 1:
While there may be a better or cleaner way to do this in the future, I was able to get a second camera rendering by looking at examples of how this is done in the THREE.js world.
I add a component to a non-active camera called spectator. in the init function I set up a new renderer and attach to div outside the scene to create a new canvas. I then call the render method inside the tick() part of the lifecycle.
I have not worked out how to isolate the movement of this camera yet. The default look controls of the 0.3.0 aframe scene still control both camera
Source code: https://gist.github.com/derickson/334a48eb1f53f6891c59a2c137c180fa