How to get the size of a scaled UIImage in UIImageView?

The image.size attribute of UIImageView gives the size of the original UIImage. I would like to find out the size of the autoscaled image when it is put in the UIImageView (typically smaller than the original).

For example, I have the image set to Aspect Fit. Now I want to know its new height and width on the screen so I can draw accurately on the new scaled image.

Is there any way to do this without figuring it out myself based on the UIImageView size & UIImage original size (basically reverse engineering its scaling)?


Objective-C:

-(CGRect)frameForImage:(UIImage*)image inImageViewAspectFit:(UIImageView*)imageView
{
    float imageRatio = image.size.width / image.size.height;
    float viewRatio = imageView.frame.size.width / imageView.frame.size.height;
    if(imageRatio < viewRatio)
    {
        float scale = imageView.frame.size.height / image.size.height;
        float width = scale * image.size.width;
        float topLeftX = (imageView.frame.size.width - width) * 0.5;
        return CGRectMake(topLeftX, 0, width, imageView.frame.size.height);
    }
    else
    {
        float scale = imageView.frame.size.width / image.size.width;
        float height = scale * image.size.height;
        float topLeftY = (imageView.frame.size.height - height) * 0.5;

        return CGRectMake(0, topLeftY, imageView.frame.size.width, height);
    }
}

Swift 4:

func frame(for image: UIImage, inImageViewAspectFit imageView: UIImageView) -> CGRect {
  let imageRatio = (image.size.width / image.size.height)
  let viewRatio = imageView.frame.size.width / imageView.frame.size.height
  if imageRatio < viewRatio {
    let scale = imageView.frame.size.height / image.size.height
    let width = scale * image.size.width
    let topLeftX = (imageView.frame.size.width - width) * 0.5
    return CGRect(x: topLeftX, y: 0, width: width, height: imageView.frame.size.height)
  } else {
    let scale = imageView.frame.size.width / image.size.width
    let height = scale * image.size.height
    let topLeftY = (imageView.frame.size.height - height) * 0.5
    return CGRect(x: 0.0, y: topLeftY, width: imageView.frame.size.width, height: height)
  }
}

This simple function will calculate size of image:-

[imageView setFrame:AVMakeRectWithAspectRatioInsideRect(image.size, imageView.frame)];

For more details, You can refer AVMakeRectWithAspectRatioInsideRect - AVFoundation.


This simple function will calculate size of image after aspect fit:

-(CGSize)imageSizeAfterAspectFit:(UIImageView*)imgview{


    float newwidth;
    float newheight;

    UIImage *image=imgview.image;

    if (image.size.height>=image.size.width){
        newheight=imgview.frame.size.height;
        newwidth=(image.size.width/image.size.height)*newheight;

        if(newwidth>imgview.frame.size.width){
            float diff=imgview.frame.size.width-newwidth;
            newheight=newheight+diff/newheight*newheight;
            newwidth=imgview.frame.size.width;
        }

    }
    else{
        newwidth=imgview.frame.size.width;
        newheight=(image.size.height/image.size.width)*newwidth;

        if(newheight>imgview.frame.size.height){
            float diff=imgview.frame.size.height-newheight;
            newwidth=newwidth+diff/newwidth*newwidth;
            newheight=imgview.frame.size.height;
        }
    }

    NSLog(@"image after aspect fit: width=%f height=%f",newwidth,newheight);


    //adapt UIImageView size to image size
    //imgview.frame=CGRectMake(imgview.frame.origin.x+(imgview.frame.size.width-newwidth)/2,imgview.frame.origin.y+(imgview.frame.size.height-newheight)/2,newwidth,newheight);

    return CGSizeMake(newwidth, newheight);

}

An adaptation of cncool answer, in swift as a UIImageView extension, perhaps it could be useful to someone:

extension UIImageView{
    func frameForImageInImageViewAspectFit() -> CGRect
    {
        if  let img = self.image {
            let imageRatio = img.size.width / img.size.height;

            let viewRatio = self.frame.size.width / self.frame.size.height;

            if(imageRatio < viewRatio)
            {
                let scale = self.frame.size.height / img.size.height;

                let width = scale * img.size.width;

                let topLeftX = (self.frame.size.width - width) * 0.5;

                return CGRectMake(topLeftX, 0, width, self.frame.size.height);
            }
            else
            {
                let scale = self.frame.size.width / img.size.width;

                let height = scale * img.size.height;

                let topLeftY = (self.frame.size.height - height) * 0.5;

                return CGRectMake(0, topLeftY, self.frame.size.width, height);
            }
        }

        return CGRectMake(0, 0, 0, 0)
    }
}