How can I check if my AVPlayer is buffering?
I want to detect if my AVPlayer is buffering for the current location, so that I can show a loader or something. But I can't seem to find anything in the documentation for AVPlayer.
You can observe the values of your player.currentItem
:
playerItem.addObserver(self, forKeyPath: "playbackBufferEmpty", options: .New, context: nil)
playerItem.addObserver(self, forKeyPath: "playbackLikelyToKeepUp", options: .New, context: nil)
playerItem.addObserver(self, forKeyPath: "playbackBufferFull", options: .New, context: nil)
then
override public func observeValueForKeyPath(keyPath: String?, ofObject object: AnyObject?, change: [String : AnyObject]?, context: UnsafeMutablePointer<Void>) {
if object is AVPlayerItem {
switch keyPath {
case "playbackBufferEmpty":
// Show loader
case "playbackLikelyToKeepUp":
// Hide loader
case "playbackBufferFull":
// Hide loader
}
}
}
The accepted answer didn't work for me, I used the code below to show the loader efficiently.
Swift 3
//properties
var observer:Any!
var player:AVPlayer!
self.observer = self.player.addPeriodicTimeObserver(forInterval: CMTimeMake(1, 600), queue: DispatchQueue.main) {
[weak self] time in
if self?.player.currentItem?.status == AVPlayerItemStatus.readyToPlay {
if let isPlaybackLikelyToKeepUp = self?.player.currentItem?.isPlaybackLikelyToKeepUp {
//do what ever you want with isPlaybackLikelyToKeepUp value, for example, show or hide a activity indicator.
}
}
}
For me above accepted answer didn't worked but this method does.You can use timeControlStatus but it is available only above iOS 10.
According to apple's official documentation
A status that indicates whether playback is currently in progress, paused indefinitely, or suspended while waiting for appropriate network conditions
Add this observer to the player.
player.addObserver(self, forKeyPath: “timeControlStatus”, options: [.old, .new], context: nil)
Then,Observe the changes in
func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?)
method.Use below code inside above method
override public func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if keyPath == "timeControlStatus", let change = change, let newValue = change[NSKeyValueChangeKey.newKey] as? Int, let oldValue = change[NSKeyValueChangeKey.oldKey] as? Int {
let oldStatus = AVPlayer.TimeControlStatus(rawValue: oldValue)
let newStatus = AVPlayer.TimeControlStatus(rawValue: newValue)
if newStatus != oldStatus {
DispatchQueue.main.async {[weak self] in
if newStatus == .playing || newStatus == .paused {
self?.loaderView.isHidden = true
} else {
self?.loaderView.isHidden = false
}
}
}
}
}
This is tested on iOS 11 above with swift 4 and It is working.