This has to do with how is works. It checks for references instead of value. It returns True if either argument is assigned to the same object.

In this case, they are different instances; float(0) and float(0) have the same value ==, but are distinct entities as far as Python is concerned. CPython implementation also caches integers as singleton objects in this range -> [x | x ∈ ℤ ∧ -5 ≤ x ≤ 256 ]:

>>> 0.0 is 0.0
True
>>> float(0) is float(0)  # Not the same reference, unique instances.
False

In this example we can demonstrate the integer caching principle:

>>> a = 256
>>> b = 256
>>> a is b
True
>>> a = 257
>>> b = 257
>>> a is b
False

Now, if floats are passed to float(), the float literal is simply returned (short-circuited), as in the same reference is used, as there's no need to instantiate a new float from an existing float:

>>> 0.0 is 0.0
True
>>> float(0.0) is float(0.0)
True

This can be demonstrated further by using int() also:

>>> int(256.0) is int(256.0)  # Same reference, cached.
True
>>> int(257.0) is int(257.0)  # Different references are returned, not cached.
False
>>> 257 is 257  # Same reference.
True
>>> 257.0 is 257.0  # Same reference. As @Martijn Pieters pointed out.
True

However, the results of is are also dependant on the scope it is being executed in (beyond the span of this question/explanation), please refer to user: @Jim's fantastic explanation on code objects. Even python's doc includes a section on this behavior:

  • 5.9 Comparisons

[7] Due to automatic garbage-collection, free lists, and the dynamic nature of descriptors, you may notice seemingly unusual behaviour in certain uses of the is operator, like those involving comparisons between instance methods, or constants. Check their documentation for more info.


If a float object is supplied to float(), CPython* just returns it without making a new object.

This can be seen in PyNumber_Float (which is eventually called from float_new) where the object o passed in is checked with PyFloat_CheckExact; if True, it just increases its reference count and returns it:

if (PyFloat_CheckExact(o)) {
    Py_INCREF(o);
    return o;
}

As a result, the id of the object stays the same. So the expression

>>> float(0.0) is float(0.0) 

reduces to:

>>> 0.0 is 0.0

But why does that equal True? Well, CPython has some small optimizations.

In this case, it uses the same object for the two occurrences of 0.0 in your command because they are part of the same code object (short disclaimer: they're on the same logical line); so the is test will succeed.

This can be further corroborated if you execute float(0.0) in separate lines (or, delimited by ;) and then check for identity:

a = float(0.0); b = float(0.0) # Python compiles these separately
a is b # False 

On the other hand, if an int (or a str) is supplied, CPython will create a new float object from it and return that. For this, it uses PyFloat_FromDouble and PyFloat_FromString respectively.

The effect is that the returned objects differ in ids (which used to check identities with is):

# Python uses the same object representing 0 to the calls to float
# but float returns new float objects when supplied with ints
# Thereby, the result will be False
float(0) is float(0) 

*Note: All previous mentioned behavior applies for the implementation of python in C i.e CPython. Other implementations might exhibit different behavior. In short, don't depend on it.