How do I test for players in a specific area on Bedrock Edition?
Solution 1:
You need to use /execute
/execute @a[x=6,y=3,z=10,dx=1,dy=0,dz=1] ~ ~ ~ effect @s levitation 1 1 true
Within the target selector @a[]
you specify the starter coordinates with x=
, y=
, z=
, and then the distance with dx=
, dy=
, dz=
. the dx dy dz is the difference, so if x=10
and dx=5
you test for an area from 10 to 15, and this works the same for the other once as well both for positive numbers and negative.