Selector in swift3
Why doesn't this work in swift 3 ? It crashes at runtime saying:
'-[my_app_name.displayOtherAppsCtrl tap:]: unrecognized selector sent to instance 0x17eceb70'
override func viewDidLoad() {
super.viewDidLoad()
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Register cell classes
//self.collectionView!.register(ImageCell.self, forCellWithReuseIdentifier: reuseIdentifier)
// Do any additional setup after loading the view.
let lpgr = UITapGestureRecognizer(target: self, action: Selector("tap:"))
lpgr.delegate = self
collectionView?.addGestureRecognizer(lpgr)
}
func tap(gestureReconizer: UITapGestureRecognizer) {
if gestureReconizer.state != UIGestureRecognizerState.ended {
return
}
let p = gestureReconizer.location(in: self.collectionView)
let indexPath = self.collectionView?.indexPathForItem(at: p)
if let index = indexPath {
//var cell = self.collectionView?.cellForItem(at: index)
// do stuff with your cell, for example print the indexPath
print(index.row)
} else {
print("Could not find index path")
}
}
Solution 1:
Selector("tap:")
should now be written as #selector(tap(gestureReconizer:))
Also, you should declare tap as func tap(_ gestureRecognizer: UITapGestureRecognizer)
as per the new Swift API Guidelines in which case your selector would then become #selector(tap(_:))
.
Solution 2:
In Swift 3 it works like this:
@IBOutlet var myView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
let tap = UITapGestureRecognizer(target: self, action:#selector(handleTap))
myView.addGestureRecognizer(tap)
}
func handleTap() {
print("tapped")
}