Selector in swift3

Why doesn't this work in swift 3 ? It crashes at runtime saying:

'-[my_app_name.displayOtherAppsCtrl tap:]: unrecognized selector sent to instance 0x17eceb70'

    override func viewDidLoad() {
    super.viewDidLoad()

    // Uncomment the following line to preserve selection between presentations
    // self.clearsSelectionOnViewWillAppear = false

    // Register cell classes
    //self.collectionView!.register(ImageCell.self, forCellWithReuseIdentifier: reuseIdentifier)

    // Do any additional setup after loading the view.

  let lpgr = UITapGestureRecognizer(target: self, action: Selector("tap:"))
    lpgr.delegate = self
    collectionView?.addGestureRecognizer(lpgr)
}

func tap(gestureReconizer: UITapGestureRecognizer) {
if gestureReconizer.state != UIGestureRecognizerState.ended {
  return
}

let p = gestureReconizer.location(in: self.collectionView)
let indexPath = self.collectionView?.indexPathForItem(at: p)

if let index = indexPath {
  //var cell = self.collectionView?.cellForItem(at: index)
  // do stuff with your cell, for example print the indexPath
  print(index.row)
} else {
  print("Could not find index path")
}
}

Solution 1:

Selector("tap:") should now be written as #selector(tap(gestureReconizer:))

Also, you should declare tap as func tap(_ gestureRecognizer: UITapGestureRecognizer) as per the new Swift API Guidelines in which case your selector would then become #selector(tap(_:)).

Solution 2:

In Swift 3 it works like this:

@IBOutlet var myView: UIView!
override func viewDidLoad() {
    super.viewDidLoad()

    let tap = UITapGestureRecognizer(target: self, action:#selector(handleTap))

    myView.addGestureRecognizer(tap)
}

func handleTap() {
    print("tapped")
}