How to collect values from N goroutines executed in a specific order?

Solution 1:

Goroutines run concurrently, independently, so without explicit synchronization you can't predict execution and completion order. So as it is, you can't pair returned numbers with the input numbers.

You can either return more data (e.g. the input number and the output, wrapped in a struct for example), or pass pointers to the worker functions (launched as new goroutines), e.g. *Stuff and have the goroutines fill the calculated data in the Stuff itself.

Returning more data

I will use a channel type chan Pair where Pair is:

type Pair struct{ Number, Result int }

So calculation will look like this:

func doubleNumber(i int, c chan Pair) { c <- Pair{i, i + i} }

func powerNumber(i int, c chan Pair) { c <- Pair{i, i * i} }

And I will use a map[int]*Stuff because collectable data comes from multiple channels (double and power), and I want to find the appropriate Stuff easily and fast (pointer is required so I can also modify it "in the map").

So the main function:

nums := []int{2, 3, 4} // given numbers
stuffs := map[int]*Stuff{}

double := make(chan Pair)
power := make(chan Pair)

for _, i := range nums {
    go doubleNumber(i, double)
    go powerNumber(i, power)
}

// How do I get the values back in the right order?
for i := 0; i < len(nums)*2; i++ {
    getStuff := func(number int) *Stuff {
        s := stuffs[number]
        if s == nil {
            s = &Stuff{Number: number}
            stuffs[number] = s
        }
        return s
    }

    select {
    case p := <-double:
        getStuff(p.Number).Double = p.Result
    case p := <-power:
        getStuff(p.Number).Power = p.Result
    }
}

for _, v := range nums {
    fmt.Printf("%+v\n", stuffs[v])
}

Output (try it on the Go Playground):

&{Number:2 Double:4 Power:4}
&{Number:3 Double:6 Power:9}
&{Number:4 Double:8 Power:16}

Using pointers

Since now we're passing *Stuff values, we can "pre-fill" the input number in the Stuff itself.

But care must be taken, you can only read/write values with proper synchronization. Easiest is to wait for all "worker" goroutines to finish their jobs.

var wg = &sync.WaitGroup{}

func main() {
    nums := []int{2, 3, 4} // given numbers

    stuffs := make([]Stuff, len(nums))
    for i, n := range nums {
        stuffs[i].Number = n
        wg.Add(2)
        go doubleNumber(&stuffs[i])
        go powerNumber(&stuffs[i])
    }
    wg.Wait()
    fmt.Printf("%+v", stuffs)
}

func doubleNumber(s *Stuff) {
    defer wg.Done()
    s.Double = s.Number + s.Number
}

func powerNumber(s *Stuff) {
    defer wg.Done()
    s.Power = s.Number * s.Number
}

Output (try it on the Go Playground):

[{Number:2 Double:4 Power:4} {Number:3 Double:6 Power:9} {Number:4 Double:8 Power:16}]

Writing different slice elements concurrently

Also note that since you can write different array or slice elements concurrently (for details see Can I concurrently write different slice elements), you can write the results directly in a slice without channels. See Refactor code to use a single channel in an idiomatic way how this can be done.

Solution 2:

Personally, I would use a chan Stuff to pass the results back on, then spin up goroutines computing a full Stuff and pass it back. If you need the various part of a single Stuff computed concurrently, you can spawn goroutines from each goroutine, using dedicated channels. Once you've collected all the results, you can then (optionally) sort the slice with the accumulated values.

Example of what I mean below (you could, in principle, use a sync.WaitGroup to coordinate things, but if the input count is known, you don't strictly speaking need it).

type Stuff struct {
  number int64
  double int64
  square int64
}

// Compute a Stuff with individual computations in-line, send it out
func computeStuff(n int64, out chan<- Stuff) {
   rv := Stuff{number: n}
   rv.double = n * 2
   rv.square = n * n
   out <- rv
}

// Compute a Stuff with individual computations concurrent
func computeStuffConcurrent(n int64, out chan<- Stuff) {
  rv := Stuff{number: n}
  dc := make(chan int64)
  sc := make(chan int64)
  defer close(dc)
  defer close(sc)
  go double(n, dc)
  go square(n, sc)
  rv.double = <-dc
  rv.square = <-sc
  out <- rv
}

func double(n int64, result chan<- int) {
   result <- n * 2
}

func square(n int64, result chan<- int) {
  result <- n * n
}

func main() {
  inputs := []int64{1, 2, 3}
  results := []Stuff{}
  resultChannel := make(chan Stuff)

  for _, input := range inputs {
    go computeStuff(input, resultChannel) 
    // Or the concurrent version, if the extra performance is needed
  }

  for c := 0; c < len(inputs); c++ {
    results = append(results, <- resultChannel)
  }
  // We now have all results, sort them if you need them sorted
}