Can I test SmtpClient before calling client.Send()?
This is related to a question I asked the other day on how to send email.
My new, related question is this... what if the user of my application is behind a firewall or some other reason why the line client.Send(mail) won't work...
After the lines:
SmtpClient client = new SmtpClient("mysmtpserver.com", myportID);
client.Credentials = new System.Net.NetworkCredential("myusername.com", "mypassword");
is there something I can do to test client before I try sending?
I thought about putting this in a try/catch loop, but I'd rather do a test and then pop up a dialog saying: can't access smtp or something like that.
(I'm presuming that neither I, nor potentially my application user, has the ability to adjust their firewall settings. For example... they install the app at work and don't have control over their internet at work)
-Adeena
I think that if you are looking to test the SMTP it's that you are looking for a way to validate your configuration and network availability without actually sending an email. Any way that's what I needed since there were no dummy email that would of made sense.
With the suggestion of my fellow developer I came up with this solution. A small helper class with the usage below. I used it at the OnStart event of a service that sends out emails.
Note: the credit for the TCP socket stuff goes to Peter A. Bromberg at http://www.eggheadcafe.com/articles/20030316.asp and the config read stuff to the guys here: Access system.net settings from app.config programmatically in C#
Helper:
public static class SmtpHelper
{
/// <summary>
/// test the smtp connection by sending a HELO command
/// </summary>
/// <param name="config"></param>
/// <returns></returns>
public static bool TestConnection(Configuration config)
{
MailSettingsSectionGroup mailSettings = config.GetSectionGroup("system.net/mailSettings") as MailSettingsSectionGroup;
if (mailSettings == null)
{
throw new ConfigurationErrorsException("The system.net/mailSettings configuration section group could not be read.");
}
return TestConnection(mailSettings.Smtp.Network.Host, mailSettings.Smtp.Network.Port);
}
/// <summary>
/// test the smtp connection by sending a HELO command
/// </summary>
/// <param name="smtpServerAddress"></param>
/// <param name="port"></param>
public static bool TestConnection(string smtpServerAddress, int port)
{
IPHostEntry hostEntry = Dns.GetHostEntry(smtpServerAddress);
IPEndPoint endPoint = new IPEndPoint(hostEntry.AddressList[0], port);
using (Socket tcpSocket = new Socket(endPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp))
{
//try to connect and test the rsponse for code 220 = success
tcpSocket.Connect(endPoint);
if (!CheckResponse(tcpSocket, 220))
{
return false;
}
// send HELO and test the response for code 250 = proper response
SendData(tcpSocket, string.Format("HELO {0}\r\n", Dns.GetHostName()));
if (!CheckResponse(tcpSocket, 250))
{
return false;
}
// if we got here it's that we can connect to the smtp server
return true;
}
}
private static void SendData(Socket socket, string data)
{
byte[] dataArray = Encoding.ASCII.GetBytes(data);
socket.Send(dataArray, 0, dataArray.Length, SocketFlags.None);
}
private static bool CheckResponse(Socket socket, int expectedCode)
{
while (socket.Available == 0)
{
System.Threading.Thread.Sleep(100);
}
byte[] responseArray = new byte[1024];
socket.Receive(responseArray, 0, socket.Available, SocketFlags.None);
string responseData = Encoding.ASCII.GetString(responseArray);
int responseCode = Convert.ToInt32(responseData.Substring(0, 3));
if (responseCode == expectedCode)
{
return true;
}
return false;
}
}
Usage:
if (!SmtpHelper.TestConnection(ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None)))
{
throw new ApplicationException("The smtp connection test failed");
}
I think this is a case where exception handling would be the preferred solution. You really don't know that it will work until you try, and failure is an exception.
Edit:
You'll want to handle SmtpException. This has a StatusCode property, which is an enum that will tell you why the Send() failed.