How do I clone something to the coordinates of a player? 1.12.2
I am making a map in 1.12.2, I want to make it so when you trow a specific item on the ground there will be a pillar placed on those coordinates. Can someone help me? (I already have the dropping system, I only need the pillar to be teleported)
It's very similar to the 1.13+ variant, just with different syntax:
/execute @e[type=item,<whatever other conditions>] ~ ~ ~ clone <lower pillar coordinates> <higher pillar coordinates> ~ ~ ~
Replace <whatever other coordinates>
with the conditions that you have already figured out (scoreboard or whatever), <lower pillar coordinates>
with the lowest X, Y and Z coordinates of the pre-built structure (for example 123 456 789
) and <higher pillar coordinates>
with the highest ones (for example 133 466 799
for an 11×11×11 pillar).