What combination of Steering Sensitivity and Non-linearity minimizes turning during straight-line 140 kph driving?
Assume:
I use just my keyboard. I have no steering wheel and dislike using the mouse to steer.
I'm using a Car Mod, not a truck.
I don't want to slow down.
I like to drive 140 kph on highways, but something's amiss! Even on straight roads, every 5 seconds, the car stops going straight and drifts towards the lane markers. To keep the car in the lane, I must push A or D on my keyboard, but a single keystroke turns the car too much, especially if the highway isn't straight. But I want to push A or D as little as possible on straight roads! What positions for
'Steering sensitivity'
'Steering non-linearity'
fit this driving style? Here's source for screen-shot.
Solution 1:
I use just my keyboard. I have no steering wheel and dislike using the mouse to steer.
You can't change the Steering sensitivity or Steering non-linearity settings when using a keyboard because they are exclusive to analog controls (gamepad and/or steering wheel).
I'm using a Car Mod, not a truck.
The Prism3D game engine of Euro Truck Simulator 2 and American Truck Simulator is not meant to be used with cars, this can cause weird physics when driving anything other than trucks and busses.