WoW attack speed calculation [closed]
Why was that formula used?
It ensures the result is sensible in all situations, no matter how large your attack speed bonus becomes, and without requiring a cap on possible attack speed bonus.
Consider your proposed formula - "current attack speed" - ("current attack speed" * ("attack speed bonus" / 100))
- with an attack speed bonus of 100% (credit to Studoku in the comments):
1.8 - (1.8 * (100 / 100)) = 1.8 - (1.8 * 1) = 1.8 - 1.8 = 0
What would an attack speed of 0 mean in practical terms? How many times per second would you expect to be attacking with that attack speed?
You get a similar issue with any bonus exceeding 100%, where your attack speed is now negative. What would that mean?
Why is the + 1 included?
It avoids incorrect - or even unknown - results in certain situations (i.e. with specific attack speed increases). Consider the following two examples without the + 1
in the formula used.
Attack speed bonus of 0%:
1.8 / (0 / 100) = 1.8 / 0 = ???
Attack speed bonus of 100%:
1.8 / (100 / 100) = 1.8 / 1 = 1.8