Unmarshaling Into an Interface{} and Then Performing Type Assertion
Solution 1:
The default types that the json
package Unmarshals into are shown in the Unmarshal
function documentation
bool, for JSON booleans
float64, for JSON numbers
string, for JSON strings
[]interface{}, for JSON arrays
map[string]interface{}, for JSON objects
nil for JSON null
Since you're unmarshaling into an interface{}
, the returned types will only be from that set. The json
package doesn't know about Something1
and Something2
. You either need to convert from the map[string]interface{}
that the json object is being unmarshaled into, or unmarshal directly into the struct type you want.
If you don't want to do unpack the data from a generic interface, or somehow tag the data so you know what type to expect, you could iteratively take the json and try to unmarshal it into each type you want.
You can even pack those into a wrapper struct to do the unmarshaling for you:
type Something1 struct {
Thing string `json:"thing"`
OtherThing int64 `json:"other_thing"`
}
type Something2 struct {
Croc int `json:"croc"`
Odile bool `json:"odile"`
}
type Unpacker struct {
Data interface{}
}
func (u *Unpacker) UnmarshalJSON(b []byte) error {
smth1 := &Something1{}
err := json.Unmarshal(b, smth1)
// no error, but we also need to make sure we unmarshaled something
if err == nil && smth1.Thing != "" {
u.Data = smth1
return nil
}
// abort if we have an error other than the wrong type
if _, ok := err.(*json.UnmarshalTypeError); err != nil && !ok {
return err
}
smth2 := &Something2{}
err = json.Unmarshal(b, smth2)
if err != nil {
return err
}
u.Data = smth2
return nil
}
http://play.golang.org/p/Trwd6IShDW
Solution 2:
You have encountered a typical json vs typed language problem! Since json is untyped and schemaless, it is not possible to infer what data is "under the string" without actually decoding it.
So your only option is to unmarshal into an interface{}
which always produces a map[string]interface{}
. You could do some reflection magic here to build the final struct, but that's a lot of manual work and error prone.
Here are some possible solutions:
Quick 'n' dirty
Let the json
package do the reflection stuff. Attempt to unmarshal into every expected type:
func typeAssert(msg string) {
var thing1 Something1
err := json.Unmarshal([]byte(msg), &thing1)
if err == nil{
// do something with thing1
return
}
var thing2 Something2
err = json.Unmarshal([]byte(msg), &thing2)
if err == nil{
// do something with thing2
return
}
//handle unsupported type
}
Build your own "type system" on top of json
Defer the encoding until you know what's inside. Use this struct as an intermediate representation of your data:
type TypedJson struct{
Type string
Data json.RawMessage
}
Marshal:
thing := Something1{"asd",123}
tempJson, _ := json.Marshal(thing)
typedThing := TypedJson{"something1", tempJson}
finalJson, _ := json.Marshal(typedThing)
Unmarshal:
func typeAssert(msg string) {
var input TypedJson
json.Unmarshal([]byte(msg), &input)
switch input.Type{
case "something1":
var thing Something1
json.Unmarshal(input.Data, &thing)
queueStatsRes(thing)
case "something2":
var thing Something2
json.Unmarshal(input.Data, &thing)
queueStatsRes(thing)
default:
//handle unsupported type
}
Use a typed serialization format
- Go's own gob encoding
- Protocol Buffers
- and many more...